Ak1504 264 Posted October 9, 2019 (edited) As seen in some early access footage i can confim that the cockpit views are completely unusable in night and rain conditions because you can´t see anything. I remember Project Cars having an separat Exposure setting for onboard views. Not sure if that would work in GRID but something has to be done to fix this asap if it´s not already adressed in the day one patch. Brightness in the cockpits is messed up at daytime too. And all that with default brightness setting... Lowering or raising does not fix the issue and also messes up all other camera views... Edited May 24 by Ak1504 6 Share this post Link to post Share on other sites
Leo Natan 288 Posted October 9, 2019 This game doesn't support tonemapping it seems... 🤦♂️ 2 Share this post Link to post Share on other sites
torque99uk 137 Posted October 9, 2019 Some track/time of day were quite dark, I went into settings [Video] and up the brightness a touch which helps quite a bit. Now they look like this Share this post Link to post Share on other sites
jesped 251 Posted October 9, 2019 (edited) 1 hour ago, Ak1504 said: As seen in some early access footage i can confim that the cockpit views are completely unusable in night and rain conditions because you can´t see anything. I remember Project Cars having an separat Exposure setting for onboard views. Not sure if that would work in GRID but something has to be done to fix this asap if it´s not already adressed in the day one patch. 1 hour ago, Leo Natan said: This game doesn't support tonemapping it seems... 🤦♂️ This was reported the first time a MONTH ago... "no Eye Adaptation" Lots of people kept saying in that thread "it's just a prerelease build", "it will be fixed at release"... well, it seems somebody forgot to take notes for the devs. The fanboys that were defending the game saying all the reported bugs and problems in the Graphics Discussion thread would be fixed for release are nowhere to be seen now. 🤷♂️ Edited October 9, 2019 by jesped 1 2 Share this post Link to post Share on other sites
Leo Natan 288 Posted October 9, 2019 The "it's a beta" excuse is well known to be used by idiots. I can count on one hand the number of titles that this excuse was actually true. In recent years, companies started plastering "prerelease footage", or more hilariously "prealpha footage" up until a month before release 😂, and the gullible lap it up. 3 Share this post Link to post Share on other sites
Leo Natan 288 Posted October 9, 2019 (edited) And if I'm not mistaken, F1 has tonemapping. When vehicles enter the Monaco tunnel. Yep. Watch this @ 0.46 Just 🤦♂️ F1 looks so much better than this. Edited October 9, 2019 by Leo Natan 1 1 Share this post Link to post Share on other sites
jesped 251 Posted October 9, 2019 (edited) 10 minutes ago, Leo Natan said: And if I'm not mistaken, F1 has tonemapping. When vehicles enter the Monaco tunnel. Yep. Watch this @ 0.46 GRID Autosport and GRID 2 had eye adaptation/automatic exposure/tonemapping too. It's been a feature in EGO engine since ages ago. What is more baffling is... GRID 2019 does have adaptation... but just in a few places where it doesn't really makes much of a difference, like the bridge in Havana, or to darken the tunnels in Okutama. But in most neccesary cases it just leaves you totally in the dark, or with a brightness from the sun that looks like a nuclear explosion. Edited October 9, 2019 by jesped 1 Share this post Link to post Share on other sites
Leo Natan 288 Posted October 9, 2019 Haha, maybe they forgot to set the luminosity zones in the tracks. After all, there are sOoO MaNy tRaCkS (12 😂😂😂😂), so it's understandable. If that's the case, they may patch this eventually. 1 Share this post Link to post Share on other sites
cpcdem 31 Posted October 9, 2019 9 hours ago, jesped said: Lots of people kept saying in that thread "it's just a prerelease build", "it will be fixed at release"... well, it seems somebody forgot to take notes for the devs. The fanboys that were defending the game saying all the reported bugs and problems in the Graphics Discussion thread would be fixed for release are nowhere to be seen now. 🤷♂️ Well, the game was released and the gfx turned out to be so bloody awesome for the most part, that it really does not make sense to reply anymore to people saying they are c**p. It's like trying to prove that the earth is not flat, really not interested in doing so, if people want to believe and persuade the world that it is indeed flat, let them do that, I do not have the courage or patience to deal with that kind of arguments anymore. Yeah, yeah, I know, I know, you will now post 735 screenshots of stlll frames where a texture is not right, reflections in the wet might be not correct, or a building that is supposed to be built in the 1800's has architectural characteristics of the 1700's, but personally I could not care less, for the scope of the game nothing of that has any importance and is almost impossible to notice while racing. The gfx and sounds provides such a great immersion when you drive in those tracks and that's all that is important to me. That's not to say that the game is perfect, it isn't and it has some serious issues IMO, which must be fixed/improved, but gfx is not one of them. Are you guys running with brightness at 1 to have that result? 1 Share this post Link to post Share on other sites
FLAW3D 477 Posted October 9, 2019 6 hours ago, Ak1504 said: It's like DR 2.0 all over again only id say that looks way worse. 1 Share this post Link to post Share on other sites
lastbreath 466 Posted October 9, 2019 1 hour ago, cpcdem said: nothing of that has any importance and is almost impossible to notice while racing You don't notice lack of lightning while racing? WUT? 3 Share this post Link to post Share on other sites
FLAW3D 477 Posted October 9, 2019 1 hour ago, jesped said: It's perfectly fine guys, you are nitpicking this awesomeness of a game, it's impossible to notice while racing... You got ya console set up right? Looks like severe black crush. Share this post Link to post Share on other sites
cpcdem 31 Posted October 9, 2019 1 hour ago, lastbreath said: You don't notice lack of lightning while racing? WUT? I did a few races at night and it was perfectly fine! Not trying to be a smart*** here, but it was obviously darker than in the day as expected, but was fine driving at. Maybe in the video above he has just turned the headlights off? 1 Share this post Link to post Share on other sites
jesped 251 Posted October 9, 2019 (edited) 40 minutes ago, FLAW3D said: You got ya console set up right? Looks like severe black crush. That's PC. The problem is the game doesn't have Eye Adaptation/Automatic Exposure/Tonemapping properly set for most shadowed areas. 37 minutes ago, cpcdem said: I did a few races at night and it was perfectly fine! Not trying to be a smart*** here, but it was obviously darker than in the day as expected, but was fine driving at. Maybe in the video above he has just turned the headlights off? It doesn't have to do with night, it is more noticeable in the shadowed areas of Okutama or the shadowed streets of Havana at sunset. And tunnels without lights during day races, like the example above. @Leo Natan just posted a video perfectly explaining what this is all about... do you really read and watch others posts in the thread? F1 does proper Eye Adaptation/Automatic Exposure/Tonemapping, when you enter the tunnel it adjusts so you can see. And when you exit the tunnel it adjusts again so it is not overexposed and burnt white. That's what we are talking regarding GRID, not if it is day or night or consoles or displays are well adjusted or wathever. It is a game problem. Not even an engine problem, as F1 2019 uses the same EGO v4 and adaptation in Codemasters games has been around since the original GRID or at least GRID 2. Edited October 9, 2019 by jesped 1 Share this post Link to post Share on other sites
cpcdem 31 Posted October 9, 2019 1 hour ago, jesped said: It doesn't have to do with night, it is more noticeable in the shadowed areas of Okutama or the shadowed streets of Havana at sunset. And tunnels without lights during day races, like the example above. Honestly no idea what you are talking about. I've done a couple races in Okutama and had zero issues with lighting, my eyesight is not the best, but had no trouble at all racing. But then again, I run in default brightness mode... 1 1 Share this post Link to post Share on other sites
lastbreath 466 Posted October 9, 2019 Maybe this is the answer why the game is so overbrighted? Because in other way cockpit would be absolutely dark? Share this post Link to post Share on other sites
T0RAN 4 Posted October 10, 2019 Cockpit lighting in GRID has issues. If you try to play city courses in the afternoon and with rain, you will notice that shaded are darker than night races. When facing the low sun, however, you see virtually nothing. The bloom effect on windshield scratches is especially annoying. I'm forced to change to external view in such races. 4 Share this post Link to post Share on other sites
Ak1504 264 Posted October 23, 2019 @ChrisGrovesMCM I hope that issue is also already known and being worked on ? 🙂 1 2 Share this post Link to post Share on other sites
Rdalcroft 8 Posted October 24, 2019 Hello Turning off Ambient Occlusion, helps for now. Untill they patch it Share this post Link to post Share on other sites
ChrisGrovesMCM 875 Posted October 24, 2019 15 hours ago, Ak1504 said: @ChrisGrovesMCM I hope that issue is also already known and being worked on ? 🙂 Logged for our next meeting - I'll see if there are any tips we can bring players to improve the situation, but also see if we're making changes to this in-house. 3 Share this post Link to post Share on other sites
053 19 Posted October 24, 2019 On 10/9/2019 at 9:20 PM, cpcdem said: Honestly no idea what you are talking about. I've done a couple races in Okutama and had zero issues with lighting, my eyesight is not the best, but had no trouble at all racing. But then again, I run in default brightness mode... Same here on the PS4, i turned brightness from 50 to 42 and totally no problems with to dark to light no shadows to much shadows or what ever, maybe we have super PS4`s ; Share this post Link to post Share on other sites
Ak1504 264 Posted October 24, 2019 (edited) On 10/9/2019 at 9:20 PM, cpcdem said: Honestly no idea what you are talking about. I've done a couple races in Okutama and had zero issues with lighting, my eyesight is not the best, but had no trouble at all racing. But then again, I run in default brightness mode... 4 hours ago, 053 said: Same here on the PS4, i turned brightness from 50 to 42 and totally no problems with to dark to light no shadows to much shadows or what ever, maybe we have super PS4`s ; Just watch the video that i added in the first post to show off the daytime brightness issue. You can´t fix it with the brightness setting at all. And btw every other camera is fine, it´s only the cockpit cameras that have this problem at day and night... Edited October 24, 2019 by Ak1504 1 1 Share this post Link to post Share on other sites
senna94f1 239 Posted October 24, 2019 (edited) 9 hours ago, ChrisGrovesMCM said: Logged for our next meeting - I'll see if there are any tips we can bring players to improve the situation, but also see if we're making changes to this in-house. I hope so Chris, i bought the disc version and I am so disappointed, there are clearly 2 different grid games on standard ps4 and ps4 pro, to even mention it's a sim is kinda scary, it has loads of potential, take the GTE class, those cars look amazing in car and outside car, 12 tracks is an absolute joke,no matter how many times you reverse them , basically not enough cars or tracks , some tracks look amazing,bright vivid,but some tracks look far too dark and dull and this is in daytime, at night time some tracks are impossible to race as there so dark, to say you've worked hard on grid,I am sure you have but it should have been released as grid remastered as its identical to PS3 version which lookson certain tracks just as good, i felt annoyed over changing the great f12019 from day one which was brilliant to the f12019 now which is a poor shell of itself, i want so much to say positive things about grid, but when I have to go to work then part with hard earned money it's tough. i bought grid with such high hopes not expections thou , 4 days later I had enough of grid, , seriously,it has too be one of the worst games so far, was grid made for short time profit , why have we 2 different grids 30fps ps4 , 60fps pro, your statement said it will run on all systems 60 fps, in motor racing games running at 30fps is pointless,it defeats the purpose,hence 2 different grid games for ps4 , And again why was it not labeled grid remastered and put on the free monthly psn games , i don't want to scoff at your hard work but the problems with grid are enormous, and way hosay was it worth £50 of my money , sorry game regret attack 😍 I really hope you lovely guys and girls can sort your racing games out , perhaps test them on the console versions pro and standard ps4, and if the game is not right then tell your boss, don't be a yes person , i have a system where if it's broken or part broken I then try and find a solution, ,I am a huge fan of codemasters and they are more than capable of producing high end bug free games, all the best 😍 Edited October 24, 2019 by senna94f1 Share this post Link to post Share on other sites
senna94f1 239 Posted October 24, 2019 8 hours ago, Ak1504 said: Just watch the video that i added in the first post to show off the daytime brightness issue. You can´t fix it with the brightness setting at all. And btw every other camera is fine, it´s only the cockpit cameras that have this problem at day and night... Please would you mind not spamming me please, if you want to talk to me my ps4 is Mark___f1 or senna94 on steam ,we are all allowed an opinion ok and the world just don't revolve around you Ak, Share this post Link to post Share on other sites