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GRID - Patch Notes

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Hey everyone,

This thread will be store and archive all notes for patches, hotfixes and updates for GRID, all of which are driven by community feedback and a commitment to further improving your experience with GRID. 



Hotfix 1 - 21/10/2019

Version 1.1 - 29/10/2019

Version 1.2 - 04/12/2019

Season 2 Update - 12/02/2020

Community Update - 25/02/2020

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Hotfix 1 - 21/10/2019 

This patch consists of visual improvements and some fixes, including:


  • Multiplayer: Resolved issue of players starting races early, or not at the same time
  • Multiplayer: Resolved issue of player losing control in Quick Match – Time Attack events


  • Fix for HDR rendering, causing grading to work incorrectly


  • Resolved issues that were causing game crashes, including from the live results screen
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Version 1.1 - 29/10/2019

This patch consists of visual improvements and fixes, including:

– Resolved multiple general text issues
– Fixed issue of screen cutting to black after selecting a vehicle from the relevant screen
– Volume of in-race commentary is now reduced at the startline
– Fixed several public PC crashes
– PC: cursors will now disappear when using a controller or wheel
– Fixed the ‘softlock’ state during the auto-save screen if players switch profile during Free Play

– Quick Match: all players can now experience terminal damage in races
– Fixed issue in multiplayer for human players starting slower than AI drivers in Time Attack
– Private Match: fixed issue for informing a player that they are the new lobby host
– Fixed issue stopping more than 6 players being able to get into a Quick Match session
– Fixed issue where players can become desynced from each other
– Resolved issue of crashes when players quit out of Spectate after re-joining a session
– Fixed issues causing crashes when finishing a Multiplayer event

– Fixed issue of race not starting if rolling start is enabled and the player has entered into a Hot Lap Qualifying session beforehand
– Fixed the ‘out of world’ issue on the Okutama Sprint routes
– Flashback: cars will no longer veer left or right immediately after using a Flashback following a collision
– Fixed flickering during gameplay with ultra-settings and 4K display
– Fixed Flashback issue altering a player’s fastest lap time
– Fixed Accolades issue where you could only complete certain Milestones in a single race

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Version 1.2 - 04/12/2019 


Update 1.2 for GRID includes all Season 1 – Hot Hatch Showdown content:

-          Four new cars (MINI Hatch JCW, Lancia Delta HF Integrale Super Hatch, AUDI S1 quattro Concept, Renault Clio S1600), available to purchase in the garage and accessible through the new ‘Super Hatches’ tier in the Invitational class. All cars are available to GRID Ultimate Edition owners; the Renault Clio S1600 is also available as a loan car to Standard Edition players

-          Paris circuit, available to all players and for use in any mode, race type or weather condition

-          33 new Career events, available to Ultimate Edition players by using the new tab in the Career menu


The update also includes a wide range of technical tweaks, fixes and improvements, including:

-          Further stability updates, reducing instances of crashes and freezes across all platforms, including fixes for crashes when creating new saves or sitting on menu pages for long periods

-          Removed instances of FPS remaining capped at 30 when ‘Max FPS’ is set to ‘Off’ or higher than 30

-          Resolved display bug where UI would only show on the left-hand side of ultrawide monitors

-          Resolved instances where players receive non-loanable cars by default in multiple-playlist events

-          Fixed issue of users being switched to the incorrect vehicle

-          Corrected instances of players being incorrectly clocked as setting three-second or negative lap times

-          Fixed instances of players’ position being shown incorrectly on the UI after using a Flashback when crossing the start/finish line

-          Further improvements to Private Match lobby settings, reducing issues when event settings are changed

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      Season 2 Update - 12/02/2020


h    This update consists of visual improvements and fixes, including:


  • Season 2 content added (Track Day Supercars pack, 33 Career events)
  • Additional content for all players added (two bonus cars, Red Bull Ring circuit
  • Addition of winning liveries from the FA Racing Logitech G contest
  • All players can now multiply the length of Career races in the Options menu
  • Resolved instances of force feedback disappearing during races
  • Fixed issue of players being unable to change their race number in Profile
  • Players can now correctly choose and change liveries during Multiplayer events
  • Removed corner cutting issues on multiple circuits
  • Adjustments and balances made to Hard difficulty on multiplayer
  • Further stability improvement for both single-player and multiplayer modes
  • Camera fixes for Paris routes
  • Further Multiplayer optimisations, including aspects around entering live lobbies and messaging around host lobby changes


PLEASE NOTE: For PC players, once you download this update, the game will start full-screen at 1080p with default graphics settings,so users will have to reconfigure their graphics settings if custom settings were used before the update. 



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Community Update - Patch Notes (25/02/2020)

As discussed last week, we have been working hard on some community-requested features in GRID. As always, thank you for your feedback and ongoing support. We hope you enjoy these changes - after all, you asked for them!


  • Fix for Hot lap joining issue grid placement.
  • Rain on the window screen is working correctly again with all vehicles.


  • Added the ability to tune vehicle in the pause menu in Skirmish (Once in Skirmish mode: Pause > Vehicle Tuning > Tune to what you like > Apply)
  • Added the ability to remove scratches and dirt when changing liveries or changing vehicles

Once you have driven with a vehicle it will have built up scratches and dirt, changing your livery will automatically clean your vehicle, entering into the garage and finding the vehicle you were using will give you the option ‘Clean and Respray’ in the tooltips at the bottom of the screen, press the right trigger button and this will clean your vehicle. This can also be done in the vehicle select menu screen as well. Note – The vehicle can only be cleaned if you own it

  • Added a stats screen (To access the stats screen: Main Menu > Player Profile > Edit Profile > Statistics)

This will give you stats for the following:

- Distance Driven
- Career Events Completed
- Total Drafting Time
- Cars Overtaken
- Distance on Racing Line
- Good Corners Taken
- Total Gear Shifts
- Total Air Time
- Distance Driven on Two Wheels
- Total Drift Distance

Update is now available across Xbox One, PS4, and PC. For Stadia, these changes have been included with the release of Season 2.

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Season 2 (Stadia) - Update

GRID Season 2 is now available for Google Stadia. Details of what is included is listed here:

And here:


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GRID Season 3 - Patch Notes

Below you will find update information for GRID dropping alongside the release of Season 3. Please ensure your game is updated in order to have access to these additions/changes.

GRID Ultimate Edition/Season 3 Players

  • Four Hypercars - Welcome the Ferrari FXX-K Evo, Koenigsegg Jesko, Koenigsegg Agera RS, and the Bugatti Veyron 16.4 Super Sport. 
  • 33 Career events - Two new threads (Invitational Favourites and Track Day) as well as a new Ravenwest Showdown
  • Nine new achievements/objectives - New objectives (tied to new achievements) can be found here: Player Profile > Objectives > All > Seasons
  • 14 liveries
  • Six livery patterns
  • Five player cards
  • Five player banners

All GRID players

  • Two bonus cars - Available to all GRID players, the Honda NSX-GT and NISSAN GT-R Racing Car (GT500 Spec)
  • Loan Car - The Bugatti Veyron 16.4 Super Sport is available as a loan car for all GRID players in Multiplayer
  • Suzuka Circuit - Fly to Japan with this new circuit featuring three layouts and three reverse layouts - playable in all nine weather/time of day conditions

Quality Changes

  • Multiplayer/Freeplay currency rewards increase - Payouts for Freeplay, Private Lobbies, Public Lobbies, and Quickmatch have been substantially increased.
  • Various AI tweaks have been made on both cars and tracks. Players should notice that simulated AI times are more realistic

Bug Fixes


  • Fixed an issue where the total distance driven would sometimes reset to zero
  • Fixed an issue where terminal damage may reset split times, causing impossible lap times
  • Fixed an issue where players may not have been able to retire after terminal damage in Time Attack.
  • Various UI/text issues resolved
  • Various stability fixes


  • All ‘Overtake’ objectives now include actions such as ‘Slingshot’ and ‘Clean Pass’ in their totals
  • ‘Distance driven on two wheels’ has been changed to ‘Time driven on two wheels’ to reflect the objective wording
  • Fixed an issue where the ‘Track Day GT Hoarder’ objective would not unlock
  • Fixed an issue where the ‘Reach Player Level 99’ accolade would not unlock
  • Fixed an issue where the ‘Show Off’ achievement would unlock incorrectly during Time Attack


  • Fixed an issue where terminal damage during a race would cause a user’s finishing time and position to be random
  • Fixed an issue where if a player with zero flashbacks remaining had terminal damage during a race, the race would never end
  • Fixed an issue where names of drivers/cars in leaderboards were shown in black


  • Xbox One - Fixed an issue where no racecraft points would be given during mid-installation of GRID

More information about GRID’s Season 3 can be found in our ‘deep-dive’ blog post over on the Codies Blog.

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Hotfix 2 - 17/04/20

A hotfix went live this morning across Xbox One, PS4, and PC focusing on one issue:

- Fixed an issue where disqualification by driving backwards by anyone in Multiplayer would result in the race end countdown timer starting

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Post-Season 3 Patch Notes

Below you will find patch notes for the most recent update to GRID. Please ensure your game is updated in order to have access to these additions/changes

  • Updated the Koenigsegg Agera RS audio
  • Updated the Koenigsegg Jesko dashboard texture
  • Updated dials on some Ferrari cars
  • Fixed an issue where livery colours would be incorrect than those selected
  • Fixed an issue where wing mirrors would disappear and reappear on AI vehicles controlling the Porsche 911 GT4
  • Fixed an issue where cars would occasionally spawn on top of each other in multiplayer
  • Fixed an issue where AI would not retire from the session when terminally damaged
  • Fixed an issue where ‘Driver Level’ grid order wasn’t displaying correct position on the starting grid in Multiplayer
  • Fixed an issue where ‘Driver Level’ grid order was not taking into account prestige
  • Fixed a crash when accepting multiple invites consecutively

Platform Specific Fixes

  • Game performance on PC should now reflect that experienced pre-Season 3

Stadia - Season 3 Patch Notes

GRID Season 3 is now available on Stadia for Ultimate Edition players. See this post for more information on Season 3.

Bug Fixes

  • All fixes in the ‘Post-Season 3 Patch Notes’ above are included with this update
  • Fixed an issue causing loss of keyboard functionality during active gameplay
  • Fixed an issue where retired/finished vehicles crashed into each other during spectate
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Patch Notes - 02/06/20

Below you will find patch notes for the most recent update to GRID. The update is now live on Xbox One, PS4, and PC - a patch for Stadia will shortly follow. Please ensure your game is updated in order to have access to these additions/changes.

  • Fixed an issue where finishing in 1st place in Hot Lap, places players in last place for the race
  • Other minor bug fixes and tweaks

UPDATE - 03/06

Patch now live on Google Stadia.

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