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Logitech G29 Wheel.mapping bug [R2]

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Firstly hello guys 1st post.

 

Question,  since V1.09 update patch on F1 2019 PS4. there is now a button mapping issue on my G29 Logitech Wheel? The RA Wheel, (red dial) won't bind a map, when turned clockwise only?. But Anticlockwise and the center button on the wheel still bind ok.

Anyone else suffering from this issue perhaps?

I tried reinstalling the game and it works again and binds as normal, but as soon as I update the game to the V1.09 patch it won't map again. Everything else is fine.

I also tried F1 2018 & other games, and RA wheel maps fine. Where is best place to lodge with Codemasters this bug?

It appears to be a patch bug to me as was all working fine before V1.09? 

Cheers, all feedback on this issue welcome.

G29_11S.jpg

Edited by Fluxburner
Change title for effect. Still not addressed?

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I discovered the same issue just yesterday :classic_sad:. Same problem on Version 1.10.

I though the red dial was broken, then I tried with F1 2017 and works instead. And I had a function mapped before.

So it's really a bug. Anybody knows how to report it?

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Yes , this Bug reared its head in the 1.10 Patch .

I had to re-map the Clockwise dial to the actual button in the middle of the DIal for the Time Being.

 

Not sure if Codemasters are even aware of the newly introduced Bug on the G29 Wheel.

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I have the same issue since the 1.09 patch. A few people commented this issue on that patch note thread but it apperently went unheard...

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I lodged a support ticket way back when heard nothing back at all?

We are a few updates past the issue update now and still no acknowledgement?

Pretty ordinary I think for probably the most common sim wheel going atm.

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The red dial when turned clockwise is no longer recognised since patch 1.10 from memory

Is this planned to be corrected? Or has it been done recently? Or is that it now? 

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Hi, I have passed this onto the team to investigate. Once I have more information about it that I can share, I will do so. Thanks. 

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@andygsxr750 I have merged your thread with this one about the same issue on the G29, I do however know that you are experiencing this on the G27 as per your original title. 

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On 10/4/2019 at 9:37 AM, RedDevilKT said:

@andygsxr750 I have merged your thread with this one about the same issue on the G29, I do however know that you are experiencing this on the G27 as per your original title. 

It's g29 mine, apologies if the g27 confused things

Cheers 👍🏻

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Yeap , really thought that they would have fixed this one they created.

 

All I see with each patch , is more Stuff to Buy...

  • Agree 1

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On 10/4/2019 at 12:33 AM, RedDevilKT said:

Hi, I have passed this onto the team to investigate. Once I have more information about it that I can share, I will do so. Thanks. 

Still can't assign the rotary dial on the g29 after patch 1.16. Really disappointing. Any news at all?

Ps4pro

F1 2019 patch 1.16

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On 11/9/2019 at 6:10 PM, Intrinsicrhythm said:

Still can't assign the rotary dial on the g29 after patch 1.16. Really disappointing. Any news at all?

Ps4pro

F1 2019 patch 1.16

Bump

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On 10/4/2019 at 12:33 AM, RedDevilKT said:

Hi, I have passed this onto the team to investigate. Once I have more information about it that I can share, I will do so. Thanks. 

Mapping only works counter clockwise.

Ps4pro

F1 2019 patch 1.16

Edited by Intrinsicrhythm

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On 10/4/2019 at 3:33 PM, RedDevilKT said:

Hi, I have passed this onto the team to investigate. Once I have more information about it that I can share, I will do so. Thanks. 

Firstly What is the point of continuing updates on any title if you are not going to actually support the main bugs and issues?! Instead of just ignoring this problem get someone to fix it already ! 

We have waited patiently for this to be addressed it was a problem created by the developers earlier patches on one of the most popular periphery entry level wheels  on the current market. The  Logitech G29!

Why is this not getting addressed yet?  it's such a simple fix hardly a brain drain, just turn the mapping bind back on for the wheel in the code for god sake!

Patch Version  1.10 , 1.12, 1.15, 1.16 and now 1.18 have all been implemented and it is yet to be fixed. Hardly good enough for a supposed supported title, and whatever the excuse it's obviously not being considered at all.

 Using this wheel in game currently without that button binding correctly is an absolute pain in the backside and needs fixed come on guys stop already give us a break and cut the **** and sort it out it's nearly Christmas and this happened 4 months ago and 5 patches since?

What do we have to do get it sorted, contact Logitech as well and get them to talk to you guys so maybe someone will actually listen do something about it and take notice ?

 

 

 

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Its *Should* be simple to fix.

Go back and look at the last patch when it still worked, and then check what was changed in the next patch that caused this.

Maybe its not that simplistic, but being an engineer myself thats how I would have tried to fix this self introduced bug.

 

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I'm having slight trouble with button configuration on the G29 playing F1 2019 on the PS4 Pro. Now this used to work and I'm not sure why its stopped, it happened a while ago and I just assumed it had broke. On the G29 you have the red 24 point selection dial which is mapped to open DRS when you press it, decrease fuel when you turn left and increase fuel when you twist right. The button press works, the fuel decrease works but when you twist right nothing happens. I've gone to remap the button but it will not map to twist right. That's why I assumed it had broke. Finally getting my behind into gear, I done some testing today. The button fully works on Gran Turismo Sport, so it's not broke. 

I've deleted the profile I had for the custom controls and started again but still have the problem. 

Can anyone test this for me please to see if it is a bug in the game?

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It’s a bug in the game. I have the same issue. Went through the same thing you did. 

Edited by raynguyen94

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10 minutes ago, shawty1984 said:

Guessing this is a bug that's not getting fixed then. Ridiculous for a company the size of Codemasters.

Just because it hasn't been acknowledged yet doesn't mean that it'll never get fixed 🙂 That's why having bug report threads high up with loads of comments is something desirable.

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