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Codemasters work on AI consistency: slow in some circuits and fast in other?

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In Grid 2019 AI is faster in some circuits and slow in others.

In F1 2019 AI is not on five levels but with a system of 0 - 110 points. I find AI system of F1 2019 better than GRID system.

AI in F1 2019 is similar on all circuits while GRID AI is random.

I think that AI consistency is the point on which Codemasters have to work for GRID 2019.

 

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Thanks for the feedback on this 🙂 AI balancing is something we've looked closely at since launch, so if you have specific examples where you think the balancing is off and should be addressed, give us the info so we can look into it further 🙂

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I have said it X Times since Release and they don't care about it.... WORST AI I have ever seen in a racing game ever, Season 2 is great but it makes no sense if you win each race so easy on very hard.... where is the challenge? Where is the fun? I want Head to Head races with very close wins to say "I deserve it, this was so close and hard" and not "I don't deserve it, it was soooo easy no fun" :D :D  

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did you try to change stabilization and the others diff setings to play harder?

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