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[BUG REPORT]UDP frontwing damage data

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We are VSPN ,the Esport operator in China. We hold a F1 Game and broadcast it in China . Here's Video link   https://space.bilibili.com/15333358?from=search&seid=18409688500393474877

by using the UDP data , we found the frontwingdamage is wrong when the car hit wall or other cars heavily. As the damage rate is 100% in the game but the UDP just sent the data aroud 80%-90% and if i hit wall the data will never change(because it is already 100% in game).   But when the car hit slightly , the data is correct.

And We need a scoreboard data after every game. We calculate it by now but sometime it can't get the exact correct result.

platform :PC  version :1.22

wish your reply! 

guoxinjian@vspn.com

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Hi @Artoria5

If you are looking to report an issue, please copy the questions from the reporting template in the below and answer

We recommend copying this and filling it out with the questions alongside it so CM staff and other users can see the problems you are having

1.       A description of the issue. Please include any error codes here. 
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3.       Game-mode? 
4.       Are you able to recreate the issue? If so, please include recreation steps on how you encountered this issue. 
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6.       Have you tried any troubleshooting? We recommend the steps here as a starting point for any issues. Please let us know what troubleshooting methods you have tried while creating this post. 
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Providing this information is vital for Codemasters to be able to investigate, diagnose and hopefully help solve your issue. It also helps our Moderators find appropriate tags and other members recommend their ideas based on their experiences.

Please add the questions in your post too so I can see everything in one place. Without this, I don't have the necessary information to replicate and diagnose the issue

 

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