SimRacingStudio 1 Posted August 20, 2020 Hey Folks, Here at simracingstudio we implemented the telemetry a while ago and everything is working fine for PC users Looks like there is something wrong for PS4 racers: When I'm parsing the packetId 7: if header.m_packetId == 7: status = PacketCarStatusData.from_buffer_copy(data[0:1344]) I'm getting the following error: error Buffer size too small (1277 instead of at least 1344 bytes) This means that the ps4 (different from pc) is sending 1277 bytes instead instead of the 1344 as per documentation: Size: 1344 bytes (Packet updated in Beta 3). Can you please help me, I have a customer that cannot use his motion platform because of that. Share this post Link to post Share on other sites
leung55 1 Posted August 22, 2020 Would anyone be able to give me some advise on calculating the gap between cars? Share this post Link to post Share on other sites
Kratofl 0 Posted August 24, 2020 Hello guys, i have a question. I wanna build my own steering wheel, my own dashboard, my own telemtry software. Now the problem is. Im coding in c# and i dont know how to decode the packets. Can someone help me? Thank you 🙂 //kratofl Share this post Link to post Share on other sites
MineXplayPL 0 Posted August 26, 2020 Is it normal that in multiplayer sessions other players names on PC are just "Player"? Is there any option to see a real player nickname? Share this post Link to post Share on other sites
LuckyNoS7evin 0 Posted September 9, 2020 (edited) On 8/26/2020 at 12:00 PM, MineXplayPL said: Is it normal that in multiplayer sessions other players names on PC are just "Player"? Is there any option to see a real player nickname? I received this issue as well, posted it here. Then realising that this post is under the F1 2019 section for Tech Assistance have now posted in the correct place https://forums.codemasters.com/topic/60346-pc-multiplayer-udp-participant-and-lobby-data-incorrect-name-for-all-player/ Edited September 9, 2020 by LuckyNoS7evin Created issue in right place Share this post Link to post Share on other sites
MartyMacflyXX 0 Posted September 15, 2020 Lots of ridiculous penalties Share this post Link to post Share on other sites
rlopes79 0 Posted October 7, 2020 Hi Everyone, I'm doing a university data science project and need as much data as possible from this game, more than I can afford to collect just myself. If anyone could help me out and send me a bunch of data they've collected then that would be great. Cheers Share this post Link to post Share on other sites
ekalic 0 Posted January 28 Would it be possible to extend telemetry with parameters about the cameras taking the shots and also support replays? Such functionality will be extremely helpful for many AI researchers. Share this post Link to post Share on other sites