List of all the Answers
What have changed, improved, the such?
Track surfaces, evolution of grip over the weekend and rain
Testing by real drivers in the future, and assist balance
What kind of setups does the AI use?
Starts in F2
Difference between Mercedes and the Multiplayer car
F2 and engine braking
Is the FFB same as the beta, and info about an upcoming fix
Does the game implement a "Coca Cola bottle effect"?
Does the game implement the possibility of brakes overheating and tire temperatures dropping under SC/VSC?
Do the dry tires have a blanket operating range?
Is the altitude simulated in-game?
Will the game implement the grip differences of a wet rubbered in track?
Multiple Questions from Multiple Categories
Racing Line, What gears is overtake most effective and Lean fuel mix and engine wear