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Silverstone's Pit Lane Speed Limit is incorrect. In-game its 60, in real life its 80.

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1.       A detailed description of the issue: In-game the Silverstone pit speed limit is 60KPH. This is incorrect. Some time within the last few years in real life, it was changed to 80kph, but that has not happened in-game yet. The pitspeed limit has been wrong for multiple games in a row now.
2.       What version of the game you are using: 1.03
3.       What are your replication numbers? 100%
4.       Any screenshots or video of the issue? As you can see below, there is very obvious evidence that it is wrong based on how long it takes to transit the pitlane in the in-game screenshot (First screenshot) compared to in real life. The second screenshot is from the real life broadcast of the 2019 British Grand Prix. The fact that in the real world they transit the pitlane a full 9 seconds faster is proof that the pitlane speed limit in-game is incorrect.

I really hope this can be fixed, because having the incorrect speed limit greatly changes what strategies do and do not work. Also, for realism sake. Please! ❤️

1260323508_Pit1.png.00a464667f96bd998a22f3eb760d9a0a.png

2143948738_Pit2.png.e2ffb43a3e05771abddd6c7bff89f18e.png

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I believe this was done in game so that people wouldn’t dive in the pits to finish first as it is a quicker method of getting to the finish line than staging out on track, could be wrong but think 2019 was like this 

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Ugh, this issue has been in the game for a few years now. There was one time when the speed limit was 60km at silverstone, i think it was the first year with the new pit lane, maybe the second year as well. But then they increased it to 80km/h. It has not been corrected in the F1 games for the last few years. See this old thread 

 

you aren't supposed to be allowed to finish a race in the pit lane according to the regulations. that's why Hamilton didn't pull into the pit lane this past Sunday with his flat front tyre, he has to finish the race on the circuit, not in the pit lane. That rule should be present in the game as well, but i have not tested it. 

 

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Just now, niblips said:

That rule should be present in the game as well, but i have not tested it. 

I tested it in last 2 weeks, when on last lap just for fun I tried to finish race in pit lane and I could without any problems

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2 minutes ago, Haifisch7734 said:

I tested it in last 2 weeks, when on last lap just for fun I tried to finish race in pit lane and I could without any problems

That is unfortunate. they should address that.

 

With the speed limit in the pits set at 60km/h it takes about 30-32 seconds for a pit stop when it should take about 20 seconds. that's a huge difference in a race and makes a big strategy difference between a 1 stop race and a 2 stop race.

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Posted (edited)
12 minutes ago, niblips said:

you aren't supposed to be allowed to finish a race in the pit lane according to the regulations. that's why Hamilton didn't pull into the pit lane this past Sunday with his flat front tyre, he has to finish the race on the circuit, not in the pit lane. That rule should be present in the game as well, but i have not tested it. 

Out of curiousity, do the regulations specify what would have happened to Hamilton if he had crossed the finish line in the pits? 

Edited by Ultra3142

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Yhis week in F3 Saturday race, under Safety Car, all drivers finished race in pit-lane, since start-finish straight was blocked. But maybe under SC it is allowed.

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Posted (edited)
6 minutes ago, Ultra3142 said:

Out of curiousity, do the regulations specify what would have happened if Hamilton if he had crossed the finish line in the pits? 

I'm not sure what is says exactly in the regulations, but i know it was changed after Schumacher finished a race in the late 90s in the pits. He had a stop/go penalty to serve and served it on the last lap. His pit box was before the finish line so pulled into the pits, stopped, then crossed the line in the pit lane to win. They changed the regs after that.

 

Edited by niblips
  • Like 1

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I read the official FIA rule book and found no rule in regards of the fact that a driver finishes the race in the pit lane, so I daresay that it's still legal.

What they did change after Schumacher pulled his stunt was that when someone receives a stop-and-go penalty in the last laps, the time will be added to the finishing time of that driver without the need to enter the pit lane for serving the penalty. Apart from that, the rules do not state what happens when a driver finishes the race by driving over the finish line through the pit lane. Maybe I overlooked it, but I don't think I did.

And as far as the original topic of this post is concerned, I'm not exactly sure the speed limit in Silverstone is 80 kph. Since there's quite a tight right hander at the pit lane entry, 80 kph sounds a bit much to me. Plus the cars driving through the pit lane during the last GP looked really slow to me. But maybe I'm mistaken there.

  • Like 1

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It different if they were used cope turn 1 layout which  pit-lane speed limit 80 kph where current pit lane is very short that penalty are 10 sec stop/go and not drive through actual litter line is closest to podium then game 

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Alright, maybe I was mistaken in my earlier post ...

According to the website of the Haas F1 Team, the pit lane speed limit is 60 kph during practice and qualifying and 80 kph during a race.

Speaking of which, according to the FIA rule book I mentioned earlier, this seems to be the general rule which can, however, be adapted by the race organizers. There are a few races where pit lane speed limit is lower (Monaco comes to mind), but as a rule, speed limits should be 60 kph during practice and 80 kph during races.

So this really seems to be an inconsistency that the Codies should get rid of.

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80kp/h in game would be a lot better for strategy reasons at Silverstone.

An extra pit stop here costs you a lot (even with 80 irl) but with 60 it's just no way you have a chance doing more than 1 stop.

10 seconds less is huge in that sense, although it still makes 2 stops difficult, but thats the case on most tracks.

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14 hours ago, ostendorfjens said:

I read the official FIA rule book and found no rule in regards of the fact that a driver finishes the race in the pit lane, so I daresay that it's still legal.

What they did change after Schumacher pulled his stunt was that when someone receives a stop-and-go penalty in the last laps, the time will be added to the finishing time of that driver without the need to enter the pit lane for serving the penalty. Apart from that, the rules do not state what happens when a driver finishes the race by driving over the finish line through the pit lane. Maybe I overlooked it, but I don't think I did.

 

Ah, Maybe that's the part that they changed and i misunderstood the rule. I've only heard the commentators discussing it, i've not red the regulations. Either way, in both situations Schumacher still would have won then. They would have just added the 10 seconds to his race time and the time he would have lost in the pit lane wouldn't be a factor as he would have just stayed out on track.

 

As for the pit lane speed limit in the game during the race, it would be great if they could fix it. as stated before it adds at least 10 seconds to a pit stop having the speed at 60km/h instead of 80km/h.

 

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Closed as 'by design'.

Although the facts of this report are correct, there is potential for users to exploit the pitlane at Silverstone if changed to 80kph, in terms of time taken to get to the finishing line. 

  • Confused 1

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8 minutes ago, BarryBL said:

Closed as 'by design'.

Although the facts of this report are correct, there is potential for users to exploit the pitlane at Silverstone if changed to 80kph, in terms of time taken to get to the finishing line. 

Could it at least be fixed so that the sign is visible rather than blacked out? It's harder to spot where the pit entry line is currently.

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19 minutes ago, BarryBL said:

Closed as 'by design'.

Although the facts of this report are correct, there is potential for users to exploit the pitlane at Silverstone if changed to 80kph, in terms of time taken to get to the finishing line. 

Would it be a possibility to do it the way that Paul Ricard currently is in the game and move the finish line further down the straight, maybe to where the current "Start line" is? All good if it's not a possibility and has to stay the way it is, just trying to find a way around this issue, but if it's possible for you guys to do that I feel that would be a good way to close the exploit.

  • Agree 1

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