Fragstar1991 15 Posted July 13 If in fact your games track limits are staying that way then can i suggest you ad a realistic setying for track limits as regular is far to lenient and strict is far from realistic. 6 Share this post Link to post Share on other sites
Turtlemoose 75 Posted July 13 Yes agree, though call it "normal" perhaps?! 2 Share this post Link to post Share on other sites
martbloke 668 Posted July 13 (edited) 41 minutes ago, Turtlemoose said: Yes agree, though call it "normal" perhaps?! Isn't that what REGULAR means? lol. 2 hours ago, Fragstar1991 said: If in fact your games track limits are staying that way then can i suggest you ad a realistic setying for track limits as regular is far to lenient and strict is far from realistic. In all seriousness, REGULAR needs to be updated to reflect limits similar to real world racing and then all is good. I don't see any need for another setting when you have off (anything goes), regular (similar to real world with lenient limits) and strict (as is nowstrict to the rules of F1). The real issue though is the penalty system with regards to STRICT setting. If this was amended then no one would have an issue. Suggestions have been put forward for either upping the number of warnings you can get before getting a penalty, having the number of warnings you get before a penalty be scaled according to the race length as well as the actual time penalty amount or having a system where you can win back a warning by driving cleanly for x number of laps after you get a warning. It's already been shown that you can drive within the limits of the track with incredibly quick times and to be honest I hear that extending a touch wins you hardly any time so therefore staying on track shouldn't lose you that much time right? EDIT: Oh and another suggestion made was to decrease the grip off track as it's way too grippy. Should deter peeps from leaving the track that way. Edited July 13 by martbloke 1 Share this post Link to post Share on other sites
DrDraken 481 Posted July 13 12 hours ago, martbloke said: EDIT: Oh and another suggestion made was to decrease the grip off track as it's way too grippy. Should deter peeps from leaving the track that way. This would fix more than just the penalty system. Drivers in real life do not drive on these tracks like players do playing the game. If the off-track areas were more realistic in terms of grip, the game would be that much closer to real, and the players would have to keep their cars within track limits the same as real drivers do now. That plus a "Regular" version that allows you to win back warnings, gives a little lea-way once in a while, or however it gets done, would make this just about perfect. Share this post Link to post Share on other sites
marioho 686 Posted July 14 @martbloke I didn't put much thought on it. Just set track limit to Strict believing it was the realistic approach and went on gaming. Is the problem with it just the unfairness of the penalty system or it is far stricter than real life too? Share this post Link to post Share on other sites
martbloke 668 Posted July 14 4 hours ago, marioho said: @martbloke I didn't put much thought on it. Just set track limit to Strict believing it was the realistic approach and went on gaming. Is the problem with it just the unfairness of the penalty system or it is far stricter than real life too? It's definitely the penalties. I think it's every 3 warnings you get, you get a penalty of 2-3 seconds. As it's strict in that you go all 4 wheels over the track line, you get a warning, it's quite easy to get the warning. I have found though that you can go off track and not get a warning if you were to lift off the accelerator or brake to slow down so there is a system there to see if you gaining time while going off track however small that might be which is good. If you don't bother to slow then you get the warning which is how it should be as that is track extending. I think if both that the Dr stated above were implemented then all would be good for all. I am happy with strict as it is as I know what the limit is and try to stay within it so if I go beyond that, that's my bad and I deserve the penalty/warning - although the penalty system does need this little tinker. 1 1 Share this post Link to post Share on other sites
Turtlemoose 75 Posted July 14 Problem is on strict is that you could make a mistake, lose time and run wide but then get a penalty for it - double whammy 2 Share this post Link to post Share on other sites
SomaticCoast375 46 Posted July 14 This needs to happen Share this post Link to post Share on other sites
martbloke 668 Posted July 14 4 hours ago, Turtlemoose said: Problem is on strict is that you could make a mistake, lose time and run wide but then get a penalty for it - double whammy Then you need log that as a bug. If you make a mistake which forces you to go wide and clearly lose time, then that's not track extending nor corner cutting. Log it for the devs to investigate and correct. Simples. If it is not a bug then the devs will confirm with reasoning. 1 Share this post Link to post Share on other sites
Turtlemoose 75 Posted July 15 18 hours ago, martbloke said: Then you need log that as a bug. If you make a mistake which forces you to go wide and clearly lose time, then that's not track extending nor corner cutting. Log it for the devs to investigate and correct. Simples. If it is not a bug then the devs will confirm with reasoning. This has been the same with all F1 Codies games from my experience though Share this post Link to post Share on other sites
Pompeyfluff 7 Posted July 15 On 7/14/2020 at 9:32 AM, Turtlemoose said: Problem is on strict is that you could make a mistake, lose time and run wide but then get a penalty for it - double whammy I think the penalty system does need adjusting on strict. For example I got punished with a 10 second penalty after a racing incident as I was knocked across the corner instead of being able to take it properly (see attached). Regular does feel to lenient as well, especially when it comes to corner cutting. AT-cm_785129695.mp4 3 Share this post Link to post Share on other sites
DrDraken 481 Posted July 15 2 hours ago, Pompeyfluff said: I think the penalty system does need adjusting on strict. For example I got punished with a 10 second penalty after a racing incident as I was knocked across the corner instead of being able to take it properly (see attached) Definitely log this under the Bugs section. That way the devs can have a look at what happened, and potentially adjust things so this gets handled. Because this is absolutely in need of fixing. Share this post Link to post Share on other sites