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Does A.I benefit more from car development in "Career Mode" and "My Team" than the human player?

A.I difficulty increase as car performance increases  

23 members have voted

  1. 1. Does the difficulty of the A.I increase when more development parts are made? In other words do car improvements benefit A.I teams and your team mate more than you in "Career" and "My Team"?

    • Yes!
      8
    • No - stop waffling
      11
    • Interesting..... I'll check this out
      4


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Surely this comes down to how the relative performance of the teams changes?

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6 minutes ago, Ultra3142 said:

Surely this comes down to how the relative performance of the teams changes?

No, this is you taking a slow team and taking them to the midfield or even the top end of the grid whilst keeping the A.I difficulty level the same. I've found that going back to previous games that as your own team improves, the A.I difficulty does too even if the car performance of other hasn't.

 

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1 minute ago, Turtlemoose said:

No, this is you taking a slow team and taking them to the midfield or even the top end of the grid whilst keeping the A.I difficulty level the same. I've found that going back to previous games that as your own team improves, the A.I difficulty does too even if the car performance of other hasn't.

 

My point was how can you tell when the performance of the other teams has changed too?

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2 minutes ago, Ultra3142 said:

My point was how can you tell when the performance of the other teams has changed too?

R&D chart of the teams in "career" or "My Team"

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Just now, Turtlemoose said:

R&D chart of the teams in "career" or "My Team"

Yes but they must show that the performance of the other teams has changed?

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When you use 97 begin AI and you take Williams you should show up lower midfield,end of the grid,as your team developes you surely stay with 97 and in the future you will be on higher grid positions. Just check where your team is on the RD chart and if your result is realistic

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18 hours ago, svensenk86 said:

When you use 97 begin AI and you take Williams you should show up lower midfield,end of the grid,as your team developes you surely stay with 97 and in the future you will be on higher grid positions. Just check where your team is on the RD chart and if your result is realistic

OK another way of explaining this......

You start much quicker than your team mate - however as the performance of your car increases your team mate also improves even though A.I difficulty remains the same.

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I haven't noticed it too much yet in 2020, but it is something that I have noticed in previous versions, including 2019. Upgrading the car can disrupt the previous balance you have achieved in finding your AI level. So to take an example, an aero upgrade may make the AI 0.2 seconds per lap quicker. But that same upgrade might only make the car 0.15 seconds per lap quicker for you. But likewise you might get a bit more out of a chassis upgrade than the AI. In my experience it can vary from team to team, but we are of course talking small margins.

My understanding is that it is a balancing issue and its very hard for the developers to get perfect, especially as we all drive the cars at different paces, with different assists, setups etc. In previous versions the developers have referred to the difficulty of adapting the AI pace to different car upgrades- I recall that this was mentioned during controversy over a previous edition of the game whereby the AI didn't get any faster with engine upgrades (I think it was particularly noticeable in the McLaren in F1 2017), which was actually an AI issue rather than your teammate not getting the upgrade... that was a severe example but I'm sure that the developers revealed the overall difficulty in changing the AI pace to go along with a developing car. 

The unfortunate answer is to change the AI level to what you are happy with for that particular season.

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I've actually experienced this and pretty quickly in single driver career. 

I have a list of times for each track set in GP mode that I use to set my difficulty level.

After development starts, I note that while my team and driver is keeping up and being competitive, AI is putting in way faster times than their GP tests would show, and my own times have not improved to a similar level even with our relatively equal development. 

It can be adjusted around, so it's not the end of the world, but it is definitely there as an issue. 

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51 minutes ago, pacers101 said:

I haven't noticed it too much yet in 2020, but it is something that I have noticed in previous versions, including 2019. Upgrading the car can disrupt the previous balance you have achieved in finding your AI level. So to take an example, an aero upgrade may make the AI 0.2 seconds per lap quicker. But that same upgrade might only make the car 0.15 seconds per lap quicker for you. But likewise you might get a bit more out of a chassis upgrade than the AI. In my experience it can vary from team to team, but we are of course talking small margins.

My understanding is that it is a balancing issue and its very hard for the developers to get perfect, especially as we all drive the cars at different paces, with different assists, setups etc. In previous versions the developers have referred to the difficulty of adapting the AI pace to different car upgrades- I recall that this was mentioned during controversy over a previous edition of the game whereby the AI didn't get any faster with engine upgrades (I think it was particularly noticeable in the McLaren in F1 2017), which was actually an AI issue rather than your teammate not getting the upgrade... that was a severe example but I'm sure that the developers revealed the overall difficulty in changing the AI pace to go along with a developing car. 

The unfortunate answer is to change the AI level to what you are happy with for that particular season.

 

22 minutes ago, KNT2011 said:

I've actually experienced this and pretty quickly in single driver career. 

I have a list of times for each track set in GP mode that I use to set my difficulty level.

After development starts, I note that while my team and driver is keeping up and being competitive, AI is putting in way faster times than their GP tests would show, and my own times have not improved to a similar level even with our relatively equal development. 

It can be adjusted around, so it's not the end of the world, but it is definitely there as an issue. 

 

I'm so glad I'm not the only one who has noticed this - in fact I've seen it going back to probably F1 2017 - not sure it really affected F1 2016 as there were not as many car upgrades, but does seem like the A.I benefit more from upgrades than the human player.

 

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I totally agree with this issue. I only play my team and career, and I started my team and recently finished season at 95-100 AI. Now I started S2 at Australia but I can't even get pass Q1 even at 95 AI, meanwhile I reached Q2 or Q3 easily in S1 with a much worse car at 99 AI. I really don't think my driving got worse after spending hundreds of hours.

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Posted (edited)
47 minutes ago, aegeus said:

I totally agree with this issue. I only play my team and career, and I started my team and recently finished season at 95-100 AI. Now I started S2 at Australia but I can't even get pass Q1 even at 95 AI, meanwhile I reached Q2 or Q3 easily in S1 with a much worse car at 99 AI. I really don't think my driving got worse after spending hundreds of hours.

I remember on F1 2018 I started at McLaren and had to move the A.I difficulty up (For example) from 92 to 97 by the end of the 1st season as I adapted to the game so that myself and Alonso ran at a similar pace. However once the car really started to push towards the front of the grid, I would then struggle to keep pace with Alonso and not pull further ahead from cars that I had out developed. @BarryBL have you ever seen or noticed this?

Edited by Turtlemoose

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I agree the AI benefit more from car improvements.. BUT, I believe, only probably because it takes me (us) longer to adapt to the increased performance. Well, in fact the AI doesn't have to learn to adjust at all. I 100% know that the AI completely smash me on a fully maxed out car. On any track, I can pick my best track, but they'll win - by a margin too. Mainly because I know that I have to brake at 85m, get on the throttle at the apex etc etc, but with a maxed out car, I can brake at 50m, get on the power sooner and harder, turn in later etc. With time I would close the gap, but the unrealistic performance goes against everything I know about that track or these cars! 

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Have to remember that, this year, the driver statistics and performances are more dynamic. Its hard to compare 2020's model vs previous years. 

So, to answer, for me, no. Having the car take the R&D path in your image always helps the player, as you know what's coming and where you'll be strong and weaker. Depends on the AI driver you have as a team-mate, as that is the only real comparison.

Like @joetoml1n said, AI are designed to perform in all circumstances of car development by the numbers issued, humans have...well, human traits. Adaptability would be the stat is question, something we don't yet cover. I suppose 'hidden attributes' (like in Football Manager) would be a cool addition. Stats like Adaptability, Loyalty, Ambition, Professionalism and Determination would be nice, but not possible at this time. 

You can tell I've got a Football Manager save on the go right? 😛 

 

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35 minutes ago, BarryBL said:

I suppose 'hidden attributes' (like in Football Manager) would be a cool addition. Stats like Adaptability, Loyalty, Ambition, Professionalism and Determination would be nice, but not possible at this time.

Oh gosh just imagien the hidden sheet for Haas and Ferrari! All over the place!

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