Lexei1992 4 Posted September 8 The games track limits are not correct. To follow up a quote from reddit about FIA rules concerning track limits and exceeding them "As for track limits in F1 - rule of a thumb is that you need to be in contact with a track at all times with at least one wheel. While lines still count as a race track. However there are exceptions." So here is a video I made to illustrate the issue. https://youtu.be/65czurVQ_vY Share this post Link to post Share on other sites
ragequit1 314 Posted September 8 (edited) Strict track limits in game mean "white line to white line". Can you post a replay from the T-Cam view, your left tire probably went over (even by 1 milimeter) and thus the exceeding track limits. Note: Don't take the real life track limits as an example. They literally vary corner by corner with live stewarding - something the game cannot replicate. Edited September 8 by ragequit1 Share this post Link to post Share on other sites
Lexei1992 4 Posted September 9 Unfrotunately no I can't give a replay from other angles as it is a ranked qualifying and replays aren't on. This is footage of nvidia instant replay. Sure game can't replicate stewarding, but the track limits can replicate the rules about having 1 wheel inside track is acceptable. Having different track limits than the actual tracks have is just confusing and weird in a game that's trying to simulate F1 1 Share this post Link to post Share on other sites