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Codemasters secures World Rally Championship license from 2023

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Remember, the next game, DR3 probable title, is already being made, and will release before the WRC licensed games.

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In 2023 we will be buying Wales, Spain, Germany, Finland and the rest again 🤣

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Kyloton Games has been rather notorious for releasing a game and having about 1 month of support for it then dropping it and moving on.  I wonder if this will change once CM takes it over.  The Dirt team seems to listen a little better, but there are only so many resources available to support a released game when there is another to be released in another year.  

I don't play F1, just not my thing, but how does CM work it out over there?  I know its a different team/studio, though.

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They need too fix the tarmac physics, they are garbage in the DIRT series. WRC 8 had WAY better tarmac physics. 

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Posted (edited)

So, CM is now under pressure to provide all-new stages, after half of the stages last time were re-masters.

This combined with the need for 'next gen' looking graphics might mean we don't get a whole lot of mileage when DR3.0 launches. And you can be guaranteed that it will be pay-per-stage for probably half of the total new stages, like before.

Codies could help themselves here - if they go for a photographic look for DR3.0, ie use photographic textures, they could get away with not having to add too much more in terms of trackside detail, ie no need to go overboard with more trees etc. Just improve the look of things towards photo-realism.

Then they could perhaps squeeze out more track mileage.

My fear is that 'next gen graphics' will be the 'reason' there is badly limited mileage next time around.

They should also be aware that next time, players like myself may well hold off purchasing for the good part of a year, knowing there would be new tracks, (probably) epic bug fixes, and then a discount on the base game too. You would want a more substantial and definitely more polished product at launch, unlike 2.0.

 

Edited by Jake Cushing
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What I don't understand is why some people ask for fictional stages in DR3.0. The best thing about the DR2.0 stages is that they are based on real roads, they look way more authentic, while in WRC8 some stages don't get the correct "feel" of the real location.

In my opinion what makes the WRC8 stages "better" is the more realistic art style and more detailed environment (more bushes, shrubs, small rocks, taller grass, denser vegetation, roads with slight variations in gravel color, sometimes the gravel is smoother, sometimes more rocky...), not the fact that they are fictional.

And you know what? I don't mind if Codies bring back the same stages in the future alongside with the new ones, as long as they are highly updated this time.

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Posted (edited)

At the same time I'm fed up of this "use one big stage and cut it up too create more stages" rubbish.I wana drive different stages in a rally, not the same sections over and over again. WRC6 managed it, then Kylotonn went the Codies route and did the one stage fits all concept. Minus the SSS stages. 

 

Edited by hockeytown1926
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I'm actually disappointed Codies got the WRC license. I like the direction Kylotonn was going and the DIRT series is VERY hit and miss for me. The phyiscs are all over the place and Codies shady business with DIRT 2.0 DLC has really soured me on them.

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I was wondering how much time Codemasters has to build stages for this game. I mean when the official calendar for 2023 will be published and how Codemasters is going to make the tracks in time.

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Boo!

But wait, that must be because a DR3.0 is due before then.

Yay!

 

 

Edited by Jake Cushing

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It makes sense to me that they're not sharing anything about it until then. You can't be giving ideas to your competition while they (Kylotonn) currently still hold the license and are likely producing two more games.

Edited by FlatOverCrest

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20 hours ago, FlatOverCrest said:

It makes sense to me that they're not sharing anything about it until then. You can't be giving ideas to your competition while they (Kylotonn) currently still hold the license and are likely producing two more games.

Hopefully they are looking in a carreer mode like this, slightly different then the other WRC games, but this can make the WRC games so much better! 

 

 

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26 minutes ago, MartijnvH said:

Hopefully they are looking in a carreer mode like this, slightly different then the other WRC games, but this can make the WRC games so much better! 

 

 

Looking at the opening posts that thread's 6 years old.

 

Have you reviewed and updated it? 🙂 

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4 hours ago, PJTierney said:

Looking at the opening posts that thread's 6 years old.

 

Have you reviewed and updated it? 🙂 

Yep has been updated 😉 Good ideas need some time and attention to get it through. 😃 

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I am definitely not interested in extensive team management aspects like in WRC 8 and 9. I want to stick to driver focused tasks not spend my time switching out team members because they need a rest. Drivers aren't usually team management or the head of the HR department. Dirt Rally 2.0 has the team upgrades but doesn't require any more time once that's done and I am thankful for that.

I'm not really even a huge fan of unlocking the engine mapping and would rather unlock things like liveries or something unique (not performance upgrades) as a result of mileage or time spent in each car. I would rather have players be on a more level playing field so someone that doesn't play as much can still be fast in daily, weekly and monthly challenges. I know it's equal in clubs events.

Edited by FlatOverCrest
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I'm really pumped for this. It still frustrates me in WRC that there are so few options and customisation. Something CodeMasters are championing so often.

I am picturing random generated stages for a more realistic natural feel that pits the co-driver with more importance. The option to pick a female co-driver like in DiRT4, I loved that. Though DiRT 2.0 missed that trick so please add this for 2023.

More cars! WRC 9 added more finally but they still miss the big ones like the Mitsubishi Evo and Subaru Impreza, these are the iconic cars I grew up adoring.

More options for accessibility. WRC 9 went even more extreme on the wheel support and less again on controller support. Its very hard to handle the cars in any mode other than career and only thanks to R&D and all classics are horrendous to control, and they feel the same, the modern Focus handles just like the Lancia which is crazy! I'm sure the Focus was 4WD too. Anyway I expect wheel and controller users to both be well looked after as in F1 and other titles. So more stability options and sensitivity options that work. Don't get me wrong I love WRC 9 and New Zealand is stunning! But its always been very inconsistent. A lot say its very sim but I still feel its quite arcade like but with very poor handling and really odd crash detection. So I'm looking forward to CodeMasters take on this, as racers go CodeMasters seem to be very consistent on customisation and accessability options.

I'm hoping for custom career teams too. I love the unique liveries teams sometimes have. The Paddon i20 looks stunning and the Fnckmatie Fiesta is like a mirror! The standard i20 is stunning of course and though WRC 9 don't do it enough justice by its more vivid colours that look bland in game I still love racing with livery options and feeling like its really MY car not one thats borrowed as in WRC 9 as you can still see the original drivers number and colours rather than your own. Also not ever seen the Paddon or Fnckmatie come up in career offers either. I'd love to see a livery you can keep for any car, say you sign a Monster Energy or Red Bull contract and get the full car livery you can add to any of the cars that will be in 2023. Sign a sponsor then sign a separate manufacturer deal and they combine as your new team. And it continues over the years. Currently in WRC 8 and still in 9 you can stay with the same team but you get the bank reset?? And can still get a different car (number change so replace a different official driver lineup with the same manufacturer). That makes no sense to me. Even if I joined another team why would I loose all my money? Lol!

The R&D is good though and they added a new freeroam mode you can just play around in and practice those handbrake turns. Hopefully they stay. They have interesting maintenance events that are similar to DiRTs Joyride playground so I'm well up for that to progress to full DiRT style test sessions for any car.

I'm hoping you get a lot of wiggle room to add a lot of fantasy stuff with the official content, any historic rallies not on the official list that year as well as a nice diverse classic car lineup like you have already with DiRT. I'd love to smash a classic car around an official stage as well as official teams around stages that maybe cancelled in rl. Like in WRC 9 I'm really missing Australia a lot! So being able to add those otherwise missed out would be perfection.

So most of all career mode, the female co-driver voice option and unique team livery for any car without replacing any of the official lineup, so you are an official addition. And more accessability options than WRC currently have. Basically DiRT already 😂 But official.. Ironic you are already there CodeMasters 👍 Plus CM has a forum.. Seriously if WRC gets an issue (which there are many) its very hard to get it across to them and you get no feedback even from their official Twitter page. I've always had a good experience with bug reporting for F1 here, simple easy to use report system and feedback regarding the issues too. We are kept in the loop here.

Edited by Carystus
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as long as we get classic/grp A etc  content, this will be epic ............................

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What's so exciting about it for me, is that it will be the first time ever that a WRC game has decent handling. And if it's only an improvement from DR2.0, then it's going to be amazing. All the WRC pizzazz, but with actually realistic and also playable handling.

I can't think of a single WRC game that's ever had that.

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21 hours ago, Madhun1967 said:

as long as we get classic/grp A etc  content, this will be epic ............................

Fully agree. I absolutely love the current crop of cars, but having the old cars in there would make for a complete game. 

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Not only the handling but also proper car sounds, although it improved a bit from one game to another in the WRC series, nothing comes close to the Dirt Rally games when it comes to car sounds. 

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My dream is a WRC game where you start in a specific era and evolve over the years, with real drivers, real liveries, etc.

So if I was driving for Ford in the late 90s, my Escort is automatically upgraded to a Focus when I start the 1999 season. Imagine being on the Peugeot team in the early 2000s driving a competitive 206, then in 2004 the car changes to a 307 with that shi*** gearbox. If you are a Citroën driver in 2019, due to the team's decision to leave the WRC, you may have to get a contract with a WRC2 team for 2020, for example.

Maybe I'm being too optimistic, but it would be cool.

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On 11/7/2020 at 4:48 AM, RGgiac said:

My dream is a WRC game where you start in a specific era and evolve over the years, with real drivers, real liveries, etc.

So if I was driving for Ford in the late 90s, my Escort is automatically upgraded to a Focus when I start the 1999 season. Imagine being on the Peugeot team in the early 2000s driving a competitive 206, then in 2004 the car changes to a 307 with that shi*** gearbox. If you are a Citroën driver in 2019, due to the team's decision to leave the WRC, you may have to get a contract with a WRC2 team for 2020, for example.

Maybe I'm being too optimistic, but it would be cool.

God, I like this idea !!

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