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UDP Motion Delayed in Win 10 2004

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As of Windows update 2004 udp motion telemetry is delayed by around 3 seconds when using delay=1

We are also using extradata=3 if that's important..

When using delay=2 the motion isn't delayed however the motion is only 50hz and low resolution. :(

We have tried f1 2020 also and it doesn't appear to have this issue.

Windows 10 1903 doesn't have this issue, and delay=1 works correctly.

This has been observed on multiple different pcs, using latest Simfeedback software on Windows 10 2004. 

 

Cheers.

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Interesting, though far too technical for somebody like me to comprehend 🙂 

 

Do you have a tldr, and is there anything that can be done on your end to help correct this?

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The current workaround is to use delay=2 in the hardware config for the game.

Which works but its no where near as good as delay=1 was on windows 10 1903. 

If the timeBeginPeriod change in win 10 2004 is the cause then probably the only way to fix it will be a code fix in the game.

Your programmers would know what i'm talking about 🙂

Thanks.

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I can confirm I do have the same problems too , delay=1 in the hardware config for the game make my motion simulation 3-4 sec latency now :(
I did change for delay=2 but it's not that good

 

interesting fact is F1 2020 work fine it's Dirt rally 2 and Dirt 4 that have this problem

thanks

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Alright, this Dirt Rally 2 lag issue is a confusing one. 

I made my own program to read the codemasters telemetry and it does the same thing with delay=1, so it's not the simfeedback provider.

My accuforce wheel uses custom_udp, with delay=1, which works fine with the wheel, no lag whatsoever.

Soooo maybe the issue is specific to the default udp + delay=1

I'm going to have to write another test provider for custom udp + delay=1 to confirm.
 

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