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Wondering why there's so many bugs which weren't picked up in QA?

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Did some searching around and it would appear that Codemasters have open positions for various roles in QA testing; http://www.codemasters.com/careers/

This, firstly leads me to believe they did not have enough QA testers for the game (clearly), and that it was not tested thoroughly. The development team aren't to blame for all the bugs, it's the QA teams job to find them, and it would appear they have done a shambolic job of finding the bugs, even more-so on PC.

Secondly, the positions they are recruiting for are in India, and only India. The requirements for the position are for the applicant to speak 'faultless' 'impeccable' etc levels of English.

I'm not intending to come off as racist when I say this, but-- If you are in the UK especially, you will know how poor 'customer service' platforms from India are, specifically call-centers. So much so that companies in the UK now advertise as having 24/7 UK call centres, because peoples trust with off-shoring customer service to cheap labour in the third world isn't good business practice. So this would appear what Codemasters is also now doing, taking advantage of cheap labour abroad to maximise profit, meaning we as consumers get the short end of the stick.

I don't doubt the ability of the QA testers or people being able to fulfil their criteria, however as is apparent with the game in it's current state, it's clear the QA teams did a horrid job of finding bugs, and Codemasters would surely not have released the versions having known it was this poor with bugs.

Just my two cents, but off-shoring the QA testing so you can maximise your profits is a really bad idea, as has been proven with this release.

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CM DO NOT have  Q&A   tester's     THAT'S  the customer's  job     read my signature ...

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I'd wager their QA people knew about the vast majority of the issues. I've worked with QA staff in India before, and their diligence and work ethic put a lot of us to shame.

Unfortunately, in poorly run software companies, QA staff don't get any say in when to release the product.

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Just a guess but I don't imagine QA were able to do full regression testing at all due to time constraints. Probably mostly ad-hoc as they were probably still working down to the wire.

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It's a bottom-line thing and unfortunately that is how many companies work now.  It's not like the good old days.  The public has actually subconsciously accepted non-working products, especially when it comes to software.

It is the new Agile methodology. 

http://www.cio.com/article/2385322/agile-development/why-agile-isn-t-working--bringing-common-sense-to-agile-principles.html

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Agile never hurt anyone. It's a tool and like any tool, use it the right way and you'll reap the benefits, abuse it and you won't. I think the issue goes much higher up the flag pole, personally.

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