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In Codemasters Defense....

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Just wanted to throw this out there, but it must be incredibly difficult to make a racing game based on a sport that has so many rules. I am frustrated with F1 2015 don't get me wrong, only because its so close to being great. For me its the AI spoiling it as mentioned before. But compare it to other racing games, such as Forza or GT. While good these are fictional versions of motorsport. The AI in these games only need to offer an aggressive racing experience. They don't need to worry about blue flags, respecting hot laps in qualifying, pit strategies, tyre preservation, fuel management etc. as they usually offer short, quick races, spread over a variety of formulas. As frustrated as I am with the AI spoiling races, I also respect the mammoth task Codies must face in trying to make all aspects of F1 work properly. This is merely my own personal observation. I look forward to the next patch which will hopefully sort the AI and elevate the game, as I believe its so close to being great.....

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That would be ok and all, but developers of previous gen games have been able to do it easily.


F1 99 on PSX had a working Safety Car

F1 2000 by EA on PSX had working Blue flags (very effective)

F1 2001 on PS2 had all Practice sessions

And all of them had a Championship mode, rather than having to create a championship from quick races or use set session lengths. 

And none of them had the bugs this has.

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If you are not up to the task, you should not be in the business. That's why I'm not a brain surgeon. 

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Its also Codies first game, not just first F1 game, on new hardware.....


so?


They can't replicate what others have done on much lesser hardware.

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apart from full pratice sessions (all 3) now being in the game you are comparing 15 year old games with this one, do you even have the slightest clue how much more complex nowadays games are coded? And then consider how many possible hardware combinations are out there....

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I think many things are ok.... but they fault in stupid things like multilayer and fuel mixture.... or 2014 pro seadon with all the assist on....

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Woozie77 said:
apart from full pratice sessions (all 3) now being in the game you are comparing 15 year old games with this one, do you even have the slightest clue how much more complex nowadays games are coded? And then consider how many possible hardware combinations are out there....


Yes.


Do you even have the slightest clue how far technology has come in 15 years?

There were hardware combinations before.


Wake up man.

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Gav25182 said:


Yes.


Do you even have the slightest clue how far technology has come in 15 years?

There were hardware combinations before.


Wake up man.

Well your post just shows that you dont have the slightest clue about software development at all. Advanced technlogy doesnt mean easier coding...its the exact opposite. They are still using the same programming language as 15 years ago, now add all the new graphic and physics technologies. and now tell me that its less complex than early days of 3D games....

and yes, there are more hardware combinations nowadays, combined with currently 3 different DirectX versions and about 3 current Windows OS....

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Woozie77 said:
Gav25182 said:


Yes.


Do you even have the slightest clue how far technology has come in 15 years?

There were hardware combinations before.


Wake up man.

Well your post just shows that you dont have the slightest clue about software development at all. Advanced technlogy doesnt mean easier coding...its the exact opposite. They are still using the same programming language as 15 years ago, now add all the new graphic and physics technologies. and now tell me that its less complex than early days of 3D games....

and yes, there are more hardware combinations nowadays, combined with currently 3 different DirectX versions and about 3 current Windows OS....
But they are supposed to be "Codemasters". Seriously though, this is not the only complicated game software wise, so using this logic, every game out there should be in Beta condition or less on release.

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Woozie, if it's so hard to code they shouldn't  rip us off every year. You know? Obviously all us laymen aren't as knowledgeable as yourself about coding and hardware, so why don't they be HONEST about the limitations? I didn't buy an xbox to learn coding language and hardware configurations. I bought it to play games. I can empathize with how tough this is and the problems of moving to a new gen system and taking the 18 months or whatever since the last "FULL" game...
 IF...
I have some background on what's causing problems or delays. Cool, something isn't right and you are working on it. But that's not the case. This game is released as a finished product and is advertised as such in the run up to launch. Do they say in the ads there may be 3 months of improvements after release? No, they tell us to pre-order now, I don't see no small print warning side effects may include rage due to huge numbers of bugs.

So regardless of how tough it may be, they are the ones who want the 50 quid off me every 12 months. If there are problems start being honest about it, or just run out the license and we'll see if someone else can at least listen to the community and aim to get something SO RIGHT that you bust your sales numbers that way rather than being a) economical with the truth, b) lying about certain things and c) going silent when the people freak out.


Dank shouldn't have had that 2nd 4:20.

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hobbsy777 said:
Woozie77 said:
Gav25182 said:


Yes.


Do you even have the slightest clue how far technology has come in 15 years?

There were hardware combinations before.


Wake up man.

Well your post just shows that you dont have the slightest clue about software development at all. Advanced technlogy doesnt mean easier coding...its the exact opposite. They are still using the same programming language as 15 years ago, now add all the new graphic and physics technologies. and now tell me that its less complex than early days of 3D games....

and yes, there are more hardware combinations nowadays, combined with currently 3 different DirectX versions and about 3 current Windows OS....
But they are supposed to be "Codemasters". Seriously though, this is not the only complicated game software wise, so using this logic, every game out there should be in Beta condition or less on release.
To a certain extent, they all are....

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FRACTURED said:
Woozie, if it's so hard to code they shouldn't  rip us off every year. You know? Obviously all us laymen aren't as knowledgeable as yourself about coding and hardware, so why don't they be HONEST about the limitations? I didn't buy an xbox to learn coding language and hardware configurations. I bought it to play games. I can empathize with how tough this is and the problems of moving to a new gen system and taking the 18 months or whatever since the last "FULL" game...
 IF...
I have some background on what's causing problems or delays. Cool, something isn't right and you are working on it. But that's not the case. This game is released as a finished product and is advertised as such in the run up to launch. Do they say in the ads there may be 3 months of improvements after release? No, they tell us to pre-order now, I don't see no small print warning side effects may include rage due to huge numbers of bugs.

So regardless of how tough it may be, they are the ones who want the 50 quid off me every 12 months. If there are problems start being honest about it, or just run out the license and we'll see if someone else can at least listen to the community and aim to get something SO RIGHT that you bust your sales numbers that way rather than being a) economical with the truth, b) lying about certain things and c) going silent when the people freak out.


Dank shouldn't have had that 2nd 4:20.

you completely missed my point, i was just referring to someone who tried to compare 15 year old games with a modern one...

I agree, the fact that games are more complex nowadays shouldnt be used a general excuse and justification to release bugged games, but lets look at it the other way: Can you tell my one single recent game of the size of F1 2015 that was bug free? Heck even GTA V, after an enormous long development time and countless delays wasnt bug free at all. 

And about what did they lie? Please enlighten me....

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I don't think there is that much wrong with the game.next year game will have a lot more game modes in it believe me.one been the safety car.

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I didn't miss the point I just don't agree with it. 15 year old games have everything to do with modern games. They set our expectations. Everything moves forwards and that's why we buy new games. We don't buy the games expecting to lose features that have become expected.

About what did they lie? The state of the game perhaps. Just go to main f1 game site and try not to find lies and ecomical truths.

The only game this large that has a yearly release cycle which I bought or could care less about is this one. I even waited til after the first patch as I've bought most of the last few on release night after a nice stoned walk to asda at midnight. Finding bugs at about 1am became the norm so I held off. And still it's frustrating the he'll out of me. I love f1. I want to love the game as I am sure do you.

Edit: I've had all the CM F1 360 games of course. And the ps1 versions. And a couple of different grand prix racers going back to Ferrari GP challenge on NES lol

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Woozie77 said:
FRACTURED said:
Woozie, if it's so hard to code they shouldn't  rip us off every year. You know? Obviously all us laymen aren't as knowledgeable as yourself about coding and hardware, so why don't they be HONEST about the limitations? I didn't buy an xbox to learn coding language and hardware configurations. I bought it to play games. I can empathize with how tough this is and the problems of moving to a new gen system and taking the 18 months or whatever since the last "FULL" game...
 IF...
I have some background on what's causing problems or delays. Cool, something isn't right and you are working on it. But that's not the case. This game is released as a finished product and is advertised as such in the run up to launch. Do they say in the ads there may be 3 months of improvements after release? No, they tell us to pre-order now, I don't see no small print warning side effects may include rage due to huge numbers of bugs.

So regardless of how tough it may be, they are the ones who want the 50 quid off me every 12 months. If there are problems start being honest about it, or just run out the license and we'll see if someone else can at least listen to the community and aim to get something SO RIGHT that you bust your sales numbers that way rather than being a) economical with the truth, b) lying about certain things and c) going silent when the people freak out.


Dank shouldn't have had that 2nd 4:20.

you completely missed my point, i was just referring to someone who tried to compare 15 year old games with a modern one...

I agree, the fact that games are more complex nowadays shouldnt be used a general excuse and justification to release bugged games, but lets look at it the other way: Can you tell my one single recent game of the size of F1 2015 that was bug free? Heck even GTA V, after an enormous long development time and countless delays wasnt bug free at all. 

And about what did they lie? Please enlighten me....
What is significant here is not that F1 2015 had bugs, but the number of  bugs, game breaking bugs, stripped down features and lack of options the game had, not to mention a Fourth patch that literally knocked some people out of the game and they are still waiting.
I don't think there is that much wrong with the game.next year game will have a lot more game modes in it believe me.one been the safety car.
In all seriousness, that is being waaayyy to complimentary.  

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If you believe the hype this was supposed to be the greatest game ever, you would think it would work properly, they don't have a disclaimer saying that it may be unreliable or have bugs in it. Here in Australia if something is faulty or doesn't do what it's claimed to do you get a full refund in the first two weeks.

I bet codemasters is not going to refund peoples money, they will take the Microsoft approach and keep releasing patches, even if those patches fix something and break something else.

They are happy to hype it up and take your money and when it doesn't deliver, it's okay, we will fix it eventually.............................

"Race like a champion in F1 2015 – get closer than ever before to the experience of racing in the world’s most glamorous, exciting and prestigious motorsport. F1 2015 puts you in the heart of the action with a stunning new game engine that recreates the blisteringly fast and highly responsive racing cars of FORMULA ONE™ and features all-new ‘broadcast presentation’ that immerses you in the unique race day atmosphere. F1 2015 is the official videogame of the 2015 FIA FORMULA ONE WORLD CHAMPIONSHIP™ and also features fully playable 2014 FIA FORMULA ONE WORLD CHAMPIONSHIP™ bonus content. Compete as your favourite FORMULA ONE star in the new Championship Season and push yourself to the limit in the challenging Pro Season mode. Hone your skills in the new Online Practice Session, and then challenge your friends and racing rivals from across the world in Online Multiplayer.


A STUNNING NEW GAME ENGINE – A brand new game engine, built from the ground up for the latest consoles and PCs allows players to experience FORMULA 1TM in unprecedented detail."

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HypoToad said:
If you believe the hype this was supposed to be the greatest game ever, you would think it would work properly, they don't have a disclaimer saying that it may be unreliable or have bugs in it. 
You can be sure as hell that this is covered by a disclaimer, its in every software TOS because NO developer on earth can ensure that their software will work flawlessly on a clients machine. 

HypoToad said:
They are happy to hype it up and take your money and when it doesn't deliver, it's okay, we will fix it eventually............................. 

"Race like a champion in F1 2015 – get closer than ever before to the experience of racing in the world’s most glamorous, exciting and prestigious motorsport. F1 2015 puts you in the heart of the action with a stunning new game engine that recreates the blisteringly fast and highly responsive racing cars of FORMULA ONE™ and features all-new ‘broadcast presentation’ that immerses you in the unique race day atmosphere. F1 2015 is the official videogame of the 2015 FIA FORMULA ONE WORLD CHAMPIONSHIP™ and also features fully playable 2014 FIA FORMULA ONE WORLD CHAMPIONSHIP™ bonus content. Compete as your favourite FORMULA ONE star in the new Championship Season and push yourself to the limit in the challenging Pro Season mode. Hone your skills in the new Online Practice Session, and then challenge your friends and racing rivals from across the world in Online Multiplayer.


A STUNNING NEW GAME ENGINE – A brand new game engine, built from the ground up for the latest consoles and PCs allows players to experience FORMULA 1TM in unprecedented detail."

Well...that's a PR text. Its typical game PR blah and no sane person will take this seriously anyways. However, i cant find any false advertising or misleading information as per law definition in this text.


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Woozie77 said:

Well...that's a PR text. Its typical game PR blah and no sane person will take this seriously anyways. However, i cant find any false advertising or misleading information as per law definition in this text.


So if I am looking for a new game or new anything for that matter I completely discount what the maker says about it?

If that is so how can any consumer make an informed decision regarding the purchase of any item and isn't that exactly what the laws in Australia are designed to prevent, false advertising?

For example Red Bull got sued and lost for claiming it gave you wings and enhanced performance:
"Benjamin Careathers, a regular consumer of the fizzy drink, sued the company for false advertising, arguing that after 10 years drinking Red Bull he neither had wings nor any enhanced athletic or intellectual performance. "
http://www.telegraph.co.uk/news/worldnews/northamerica/usa/11155731/13m-lawsuit-proves-Red-Bull-doesnt-give-you-wings.html


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Woozie77 said:
Gav25182 said:


Yes.


Do you even have the slightest clue how far technology has come in 15 years?

There were hardware combinations before.


Wake up man.

Well your post just shows that you dont have the slightest clue about software development at all. Advanced technlogy doesnt mean easier coding...its the exact opposite. They are still using the same programming language as 15 years ago, now add all the new graphic and physics technologies. and now tell me that its less complex than early days of 3D games....

and yes, there are more hardware combinations nowadays, combined with currently 3 different DirectX versions and about 3 current Windows OS....


And that post shows you clearly don't have a clue what you are talking about. The technology is advanced, it is, without doubt easier and quicker, to programme basic code, like they did in the previous eras. And these people are paid to do it, and have been doing in the past 15 years along with this advancing technology.

Fortunately for Codemasters, they can trot out a half finished game, bugged to hell, and then rely on fanboys like yourself to defend them to the hilt to justify the games they are putting out.

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yeah whatever man, i'm a fanboy, youre a hater....

good luck on your brave quest to make the gaming world a better place, until your bubble bursts

but one thing i'd like to know:

Gav25182 said:
 The technology is advanced, it is, without doubt easier and quicker, to programme basic code, like they did in the previous eras. And these people are paid to do it, and have been doing in the past 15 years along with this advancing technology.
Do you actually know what you are talking about, i.e. know about programming at all? Or are you just talking out of your a.s.s.? Would be good to know for any further conversations with you

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Woozie77 said:
yeah whatever man, i'm a fanboy, youre a hater....

good luck on your brave quest to make the gaming world a better place, until your bubble bursts

but one thing i'd like to know:

Gav25182 said:
 The technology is advanced, it is, without doubt easier and quicker, to programme basic code, like they did in the previous eras. And these people are paid to do it, and have been doing in the past 15 years along with this advancing technology.
Do you actually know what you are talking about, i.e. know about programming at all? Or are you just talking out of your a.s.s.? Would be good to know for any further conversations with you


Hater? :lol: I've supported the game for years, dope. But I suppose if anyone dare say anything against CM the fanboys will get their handbags out.

Yes, I'm well aware of advancing technology. Evidently your knowledge of advanced technology goes as far as putting full stops in to words to evade a swear filter.

CM have, in areas, struggled to reproduce what other developers (that's real developers, not "If I defend CM maybe they'll teach me" bullshit artists like yourself) managed to do on a PSX, or a PS2, or even what F1 CE did on a PS3.


Makes me laugh, F1 games got better and better over the generations, then CM go backwards and suddenly programming is harder, you clown.

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Woozie77 said:
apart from full pratice sessions (all 3) now being in the game you are comparing 15 year old games with this one, do you even have the slightest clue how much more complex nowadays games are coded? And then consider how many possible hardware combinations are out there....

Today's games are easier they have game engines to do all the hard work for them. Years ago they used to write games from scratch in machine code they didn't have game engines.
And it's got nothing to do with hardware combinations, especially when they can't even get the most common wheels to work, sorry but it's just lazy programming.

codemasters only have themselves to blame. Last year's game was bad but this year's game is 100% pathetic. And should never have been put on the shelves for sale.

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tell me about "real" devs you muppet....care to name anyone of them? i'm following this industry long enough to know that they are all the same breed, as long as its not an indy studio

well anyhows, not gonna be the party pooper here, go emberass yourself and tell the world how games are properly developed, i'm sure they gonna listen

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