Ledanek Posted August 15, 2015 Share Posted August 15, 2015 anyone else experience some lag only in Germany? SS of my benchmark in Low Setting maybe due to aging pc...but the rest I can play in HighLowhttp://images.akamai.steamusercontent.com/ugc/1466272777497275386/F980FCA22B500487BD3231AD4E4AEE5A8CC1FBF4/Highhttp://images.akamai.steamusercontent.com/ugc/1466272777497304679/8900C7E2500C627F68FA00F4D810FDF09DDD76F3/ [spoiler]<?xml version="1.0" encoding="UTF-8" ?><!-- ================================================================================= --><!-- Benchmark Mode Results --><!-- ================================================================================= --><benchmark directx11_feature_level="11.0" instruction_set="SSE2" author="Ray" date="15:02:27 on 15/08/2015" machine="IP35PRO"> <totals races="1" total_time="00:03:05" total_race_time="00:03:05" race_time="00:03:05" /> <fps_race min_fps="33.245804" max_fps="68.743263" av_fps="48.884483" min_fps_ms="30.078983" max_fps_ms="14.546880" av_fps_ms="20.456388" /> <fps_total min_fps="33.245804" max_fps="68.743263" av_fps="48.884483" min_fps_ms="30.078983" max_fps_ms="14.546880" av_fps_ms="20.456388" /> <track index="1" numInRotation="1" totalProfiled="1"> <results samples="9066" min_fps="33.245804" max_fps="68.743263" av_fps="48.884483" min_fps_ms="30.078983" max_fps_ms="14.546880" av_fps_ms="20.456388" battery_percentage_used="0" /> <settings name="hafren_rally_01" route="route_2"> <car name="555" livery="17" /> </settings> </track> <hardware_settings_config version="9" deviceId="0x6818"> <cpu> <threadStrategy workerMapFile="system/workerMap2Core.xml" forceFeedbackProcessor="1" dvdStorageProcessor="1" dataSetMonitorProcessor="0" renderProcessor="0" updateProcessor="1" fileStreamProcessor="1" /> </cpu> <audio_card> <dynamic_range value="high" /> <eq value="flat" /> </audio_card> <graphics_card rating="1" firstBoot="true"> <directx forcedx10="false" /> <eyefinity force="" osd="" /> <stereo enabled="false" separation="0.015" convergence="0.5" /> <resolution width="1920" height="1200" aspect="auto" fullscreen="true" vsync="0" multisampling="cmaa"> <refreshRate rate="60" /> </resolution> <gamma level="0.8" /> </graphics_card> <shadows enabled="true" size="768" maskQuality="0" particles="false" /> <advanced_fog enabled="false" /> <particles enabled="true" wind="true" dynamicRes="true" lowResScalar="4" nearFadeBias="0" /> <weather quality="0" /> <crowd enabled="true" detail="1" /> <cloth enabled="true" tessellation="false" /> <groundcover mode="atoc" clutter="false" /> <objects lod="1.0" maxlod="0" stones="false" /> <trees lod="0.75" maxlod="0" meshes="true" meshes_in_all_passes="false" /> <vehicles characterQuality="2" lodQuality="1" /> <track lod="0.6" /> <envmap faces="0" size="128" drawallobjects="false" scaleminsize="2.0" mindistance="0.0" /> <water update="false" detail="0" scale="8" drawallobjects="false" tessellation="false" /> <mirrors enabled="true" width="192" height="64" car_maxlod="3" car_culldist="100.0" /> <skidmarks enabled="false" /> <dynamic_ambient_occ enabled="true" quality="1" /> <dynamic_ambient_occ_soft enabled="false" /> <night_lighting volumes="false" lights="100" shadows="false" onlyHeadlights="true" shadowSize="1024" /> <textures resolution="1" /> <shaders quality="0" low_quality="false" /> <anisotropic min="1" max="1" /> <physics environmentalDamage="true" vehicleDamage="true" /> <input device_type="auto" /> <screenshotMode enabled="false" /> <aoit enabled="false" /> <avsm enabled="false" /> <oculus enabled="true" headMovement="true" chromatic="true" timeWarp="true" vignette="true" overdrive="true" convergence="1.0" verticalOrientation="0.66" /> <motion_platform> <dbox enabled="true" /> <udp enabled="false" extradata="0" ip="127.0.0.1" port="20777" delay="1" /> </motion_platform> <controls neutralTimeToShift="0.25" /> </hardware_settings_config></benchmark>[/spoiler] Link to comment Share on other sites More sharing options...
DocStrangelove Posted August 16, 2015 Share Posted August 16, 2015 Try turning off ground cover. That currently causes huge framerate problems, especially in Germany. Link to comment Share on other sites More sharing options...
Ledanek Posted August 16, 2015 Author Share Posted August 16, 2015 Will try that Doc and report back any changes Link to comment Share on other sites More sharing options...
Ledanek Posted August 17, 2015 Author Share Posted August 17, 2015 that did the trick Doc!http://images.akamai.steamusercontent.com/ugc/1466272777502015777/64F452E90C4299D732EB2DD07CAB2F211169CA9C/much better, the sound on replay does a little hiccup, but, not irritating. Thanks Link to comment Share on other sites More sharing options...
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