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Laggy on Germany only


Ledanek

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anyone else experience some lag only in Germany? SS of my benchmark in Low Setting maybe due to aging pc...but the rest I can play in High

Low
http://images.akamai.steamusercontent.com/ugc/1466272777497275386/F980FCA22B500487BD3231AD4E4AEE5A8CC1FBF4/

High
http://images.akamai.steamusercontent.com/ugc/1466272777497304679/8900C7E2500C627F68FA00F4D810FDF09DDD76F3/ 

[spoiler]
<?xml version="1.0" encoding="UTF-8" ?>
<!-- ================================================================================= -->
<!--                            Benchmark Mode Results                                 -->
<!-- ================================================================================= -->
<benchmark directx11_feature_level="11.0" instruction_set="SSE2" author="Ray" date="15:02:27 on 15/08/2015" machine="IP35PRO">
<totals races="1" total_time="00:03:05" total_race_time="00:03:05" race_time="00:03:05" />
<fps_race min_fps="33.245804" max_fps="68.743263" av_fps="48.884483" min_fps_ms="30.078983" max_fps_ms="14.546880" av_fps_ms="20.456388" />
<fps_total min_fps="33.245804" max_fps="68.743263" av_fps="48.884483" min_fps_ms="30.078983" max_fps_ms="14.546880" av_fps_ms="20.456388" />
<track index="1" numInRotation="1" totalProfiled="1">
<results samples="9066" min_fps="33.245804" max_fps="68.743263" av_fps="48.884483" min_fps_ms="30.078983" max_fps_ms="14.546880" av_fps_ms="20.456388" battery_percentage_used="0" />
<settings name="hafren_rally_01" route="route_2">
<car name="555" livery="17" />
</settings>
</track>
<hardware_settings_config version="9" deviceId="0x6818">
<cpu>
<threadStrategy workerMapFile="system/workerMap2Core.xml" forceFeedbackProcessor="1" dvdStorageProcessor="1" dataSetMonitorProcessor="0" renderProcessor="0" updateProcessor="1" fileStreamProcessor="1" />
</cpu>
<audio_card>
<dynamic_range value="high" />
<eq value="flat" />
</audio_card>
<graphics_card rating="1" firstBoot="true">
<directx forcedx10="false" />
<eyefinity force="" osd="" />
<stereo enabled="false" separation="0.015" convergence="0.5" />
<resolution width="1920" height="1200" aspect="auto" fullscreen="true" vsync="0" multisampling="cmaa">
<refreshRate rate="60" />
</resolution>
<gamma level="0.8" />
</graphics_card>
<shadows enabled="true" size="768" maskQuality="0" particles="false" />
<advanced_fog enabled="false" />
<particles enabled="true" wind="true" dynamicRes="true" lowResScalar="4" nearFadeBias="0" />
<weather quality="0" />
<crowd enabled="true" detail="1" />
<cloth enabled="true" tessellation="false" />
<groundcover mode="atoc" clutter="false" />
<objects lod="1.0" maxlod="0" stones="false" />
<trees lod="0.75" maxlod="0" meshes="true" meshes_in_all_passes="false" />
<vehicles characterQuality="2" lodQuality="1" />
<track lod="0.6" />
<envmap faces="0" size="128" drawallobjects="false" scaleminsize="2.0" mindistance="0.0" />
<water update="false" detail="0" scale="8" drawallobjects="false" tessellation="false" />
<mirrors enabled="true" width="192" height="64" car_maxlod="3" car_culldist="100.0" />
<skidmarks enabled="false" />
<dynamic_ambient_occ enabled="true" quality="1" />
<dynamic_ambient_occ_soft enabled="false" />
<night_lighting volumes="false" lights="100" shadows="false" onlyHeadlights="true" shadowSize="1024" />
<textures resolution="1" />
<shaders quality="0" low_quality="false" />
<anisotropic min="1" max="1" />
<physics environmentalDamage="true" vehicleDamage="true" />
<input device_type="auto" />
<screenshotMode enabled="false" />
<aoit enabled="false" />
<avsm enabled="false" />
<oculus enabled="true" headMovement="true" chromatic="true" timeWarp="true" vignette="true" overdrive="true" convergence="1.0" verticalOrientation="0.66" />
<motion_platform>
<dbox enabled="true" />
<udp enabled="false" extradata="0" ip="127.0.0.1" port="20777" delay="1" />
</motion_platform>
<controls neutralTimeToShift="0.25" />
</hardware_settings_config>
</benchmark>[/spoiler]
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that did the trick Doc!
http://images.akamai.steamusercontent.com/ugc/1466272777502015777/64F452E90C4299D732EB2DD07CAB2F211169CA9C/

much better, the sound on replay does a little hiccup, but, not irritating.  Thanks
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