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A question, not a bug report as such

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Hi fellow racers,

Please delete if not allowed. This is more a trouble shooting for myself rather than a bug report as such.

I am trying to work out the best solution for hosting league races (using unranked multiplayer lobbies).
Is all the information by all drivers sent to the host and then the host determines everyones position on track? or does each driver connect to each other driver in the lobby? 
In a few recent races we've had de-sync issues where 1 driver cant see another, but to everyone else they are fine. Could this be solved with some ports being opened or similar?

Below are some videos outlining what I mean by de-sync
The ferrari first all appers to be stuck in sector 2 on formation lap, but to everyone else they see him driving as normal. Then there are 2 incidents where to them I just drive straight through them, but the view is totally different to me.

My pov

ferrari POV

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