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[XBOX] Game sets always the Grid Order despite of Qualifying in Multiplayer


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  • A detailed description of the issue.

In the online Lobby settings, there is the option to set the Grid, when you don’t do a Qualifying. This setting is obviously  locked, when you want to drive a Qualifying. Despite of that, it seems like, that the game sets the grid order according this setting after the Qualifying. Some of our league members tried that a several times and the game always sorting the teams after last years constructor championship (Grid order: “Realistic”) setting after the Qualifying, no matter which results there are. 

 

  • Report Code

No special report code, because it’s always happening.

 

  • Platform?

Xbox One

  • Game-mode?

Multiplayer - Custom Race

 

  • [ONLINE] The amount of players in your session? If you know the players forum username, please tag as many people who were in your session here.

Different player numbers. Happens with 9 players as you can see at the picture, and also even with 2 players.

 

  • [ONLINE] Were you the host?

No.

  • What troubleshooting have you tried? Please list everything you tried.

Tried different hosts, settings, lobby’s. Always the same issue.

 

  • Any screenshots or video of the issue? Remember to add as unlisted if video via a third party. 

Picture 1 after Q3:

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Picture 2 few moments later at the grid before the race from the race director.

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  • How do you make the problem happen? Please add a step-by-step guide here so we can replicate and get reported as quick as possible.

 

1. Open a custom race lobby at MP

2. Go in the host settings

3. Set for example a full race weekend

4. Start the Qualifying and do laps with different players 

5. After Qualifying the game will set the grid order differently despite you drove the Qualifying 

 

 

This is a fundamental issue and needs a fix ASAP because it makes league racing impossible!

Edited by Jaketa
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  • Jaketa changed the title to [XBOX] Game sets always the Grid Order despite of Qualifying in Multiplayer
  • 4 weeks later...
  • Administrator

We've replicated, fixed and tested this issue. Added to patch schedule and currently planned for version 1.07, but no guarantees at this time.

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