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Xbox One - Patch Notes 22/09/15

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It's all gone a bit quiet in here lately!!! @Dnote what's the latest then. Has the patch been rejected yet? 

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Hubbadee said:
It's all gone a bit quiet in here lately!!! @Dnote what's the latest then. Has the patch been rejected yet? 
Your timing is incredible :smile: 

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@Dnote

Have you news about the corner cutting Problem? 
How long we must wait for a fix/patch.
Please talk to the dev's that they make fast.
With this problem are fair and real race's impossible. Don't let us wait so lobg, many guys wait since 10 weeks to start the league season.

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I'm in Brum tomorrow with the team, should get a more detailed update on various things then.

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I've been vocal both for and against this game here, on other forums and amongst friends who gave up CM F1 games post 2013. It's good to hear the patch has been approved, I will look forward to firing it up and having a blast. I played F1 2015 for the first time in probably a good month yesterday and for the most part, thoroughly enjoyed it. I forgot how great the handling is, it's just a shame the bugs and glitched achievement(s) dirty the gameplay, offline anyway. I've played once online, against one person, I won the race, oh no I didn't, apparently he crossed 10 seconds before me. 

Anyway, look forward to the patch. 

Fix glitched cheevo now please @Dnote 

:) :) :)

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Great news!! I will be firing up F1 2015 tonight and check out the patch... I have been regularly checking the game every few days since word that the patch was submitted to Microsoft was announced. Glad it's finally here!

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Would love to test if any of the "small fixes for multiplayer work but as usual stimied by the hopper system!! Can't find any standard sprint that isn't just me and a bunch of unwanted AI.I have yet to meet a person who has a good word to say about the hoppers so please @Dnote for the love of god discuss with the devs going back to the old custom lobbies.

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Sois una panda de barrio sesamo...
2 meses de juego y sigue estando incompleto !!!!!
La ultima actualizacion de hoy no arregla lo mas importante, es injugable!!!! Mañana lo vendo y no compro ni un juego mas de CM!!!! 
Lo que teneis que hacer es abandonar la licencia oficial F1 y que otra compañia haga otro juego mejor para el proximo año 2016. 
Teneis mucho que aprender del Project cars o Forza6... :/


Ahora in inglish para los espabilaos de Birmingan...

You are a bunch of Sesame Street ...
2 months and remains incomplete game !!!!!
The latest update today manages not the most important, is unplayable !!!! Tomorrow and do not buy or sell a game over CM !!!!
What you have to do is leave the official F1 license and other companies make a better game for next 2016.
You have much to learn from Project CARS or Forza6

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Really pleased with the update @Dnote however still a few issues from my experience just playing the game now with updates!

great that Ai speed is fixed - it was ridiculous being overtaken by McLaren in a Ferrari/Merc. 

Excellent that you allowed changes in championship season for practice, Qualy and race. 

Blue flag is now much better - they don't fight back and barge you off the track!

***ISSUES***

1. Still no safety car!

2. Corner cutting is still awful. I just did a test to see how liberal I could get. I got 18 warnings and out of those only 4 were 3 second time penalties. It was only when I hit 19 that I got disqualified. Same with exceeding track limits. The penalties need to be consistent. 

The tracks I tested on were Silverstone and Mexico. 

Apart from that the patch seems great but this corner cutting really needs sorting. And I cannot understand why in the world you made an F1 game without a safety car! It's like football without offside or substitutes! It's part of the sport and needs to be there. 

But it if you can do a quick patch then corner cutting would be a top priority!

@Dnote - I've noticed you said you're with developers tomorrow (weds). If this could be chased and fed back to the community that would be ace. It does need sorting quickly - not 4-8 weeks like this patch!

thanks - I hope 2016 game isn't this poor at release and take this much time to fix!

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when will there be an update for new liveries and front wings...such as mclaren, manor and force india. Would be good if you could switch liveiers for mclaren from between beginning and end?

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Thanks for not giving up. It's a a good game with a solid foundation. Would be nice to see some car updates eventually.

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Updated the thread title and initial post to reflect the patch being live and the notes being confirmed as accurate.

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Was Playing online last night after the patch. First race there was 10 of us in the lobby and found it in a few seconds. Second race there was same again, started the race in 4th did one lap off a five lap race and after the first lap said the race had finished. But when looking on everyone else cam they where still racing. Anyone else had this?
Then the rest of the night could not find a lobby with more than 2/3 people in it. 

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Really?! We have waited that long for such a bullshit patch?? 

Online is just horrible. You can't even find a good lobby. There isn't even an option for 25% races anymore?! Why is that omg? 

racing itself is a bit better and laptimes etc are right. But if you really want to fix multiplayer so that we actually enjoy racing online, than you have to make CUSTOM OPEN LOBBIES. So that we can set the settings we like and always find a lobby we like. Why is that so hard to do? Can you please answer that question?

No offence to you @Dnote, but it really enoys me that i have waited so long for a patch and i still can't enjoy multiplayer. The only time I ejoy playing is when we make a custom lobby with 10 people. But it's hard to find 10 people to play with on any random time of the day. 

So I say it again, please tell the team that we really need custom lobbies!

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I have just put in a couple of 25% races on Monaco and Monza and noticed quite a few small changes. Firstly my beloved McLarens gear paddles are now fixed so the cockpit doesn't light up like a Christmas tree during breaking lol. I can now hear the race engineer loud and clear. The steering is fixed so it doesn't slow down while driving in and out of the pit lanes. The AI is much better under blue flag conditions and they don't incur anywhere near as many penalties during qualifying and the race itself and finally the fuel reading on the OSD swipe is changed to a percentage reading during qualifying which I really like, But during the race it confuses me a bit. The number seems to decrease and rise during the race starting from I think say 0.20. Anyone have any ideas on this? Overall I am happy with the updates I have seen, Not sure if there is more to be noticed from a single player experience but I continue to very much enjoy playing this game.

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What i noticed, in pro and championship it's still not possible to do a full quali and 50% race. Iam really dissapointed in this. 

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JP072 said:
What i noticed, in pro and championship it's still not possible to do a full quali and 50% race. Iam really dissapointed in this. 




I had no problems changing to 50% race now.

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I have just put in a couple of 25% races on Monaco and Monza and noticed quite a few small changes. Firstly my beloved McLarens gear paddles are now fixed so the cockpit doesn't light up like a Christmas tree during breaking lol. I can now hear the race engineer loud and clear. The steering is fixed so it doesn't slow down while driving in and out of the pit lanes. The AI is much better under blue flag conditions and they don't incur anywhere near as many penalties during qualifying and the race itself and finally the fuel reading on the OSD swipe is changed to a percentage reading during qualifying which I really like, But during the race it confuses me a bit. The number seems to decrease and rise during the race starting from I think say 0.20. Anyone have any ideas on this? Overall I am happy with the updates I have seen, Not sure if there is more to be noticed from a single player experience but I continue to very much enjoy playing this game.
From what I got 0% gets you to end of race. If you turn it up to mix 3 it will drop down to optimum and any more you will have to save fuel. Going to mix 1 at start will make the % go up as you are saving more fuel. Hope this makes sense.

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