ScaredDuck Posted March 29 Share Posted March 29 1 hour ago, PJTierney said: Just found this on Reddit, may help some people: https://www.reddit.com/r/F1Game/comments/tqrteh/f1_2021_recommended_presets_table_for_noobs/ Don’t think Ive ever use balanced. Normally increased speed or down force and flip the suspension settings and pump up the tyres Quote Link to comment Share on other sites More sharing options...
ScaredDuck Posted March 30 Share Posted March 30 (edited) On 3/29/2022 at 9:40 AM, PJTierney said: Just found this on Reddit, may help some people: https://www.reddit.com/r/F1Game/comments/tqrteh/f1_2021_recommended_presets_table_for_noobs/ This guide is perfect companion for above post If anyone uses the setups recommended you may still have issues as the setups don’t take into account inputs from your driving style. So below I found this handy guide to help fine tune your setups https://driver61.com/wp-content/uploads/2021/10/Driver61-F1-2021-Setup-Guide.pdf Edited March 30 by ScaredDuck 1 Quote Link to comment Share on other sites More sharing options...
Currriss Posted March 31 Share Posted March 31 This has bugged me for a while - why is it basically every time I start a lap I am automatically about a quarter of a tenth down on my previous best? It's static, so not a case of having had a worse run out of the final corner. Quote Link to comment Share on other sites More sharing options...
ScaredDuck Posted April 7 Share Posted April 7 On 4/1/2022 at 12:06 AM, Currriss said: This has bugged me for a while - why is it basically every time I start a lap I am automatically about a quarter of a tenth down on my previous best? It's static, so not a case of having had a worse run out of the final corner. Think it’s just how the timing works. Quote Link to comment Share on other sites More sharing options...
Currriss Posted April 11 Share Posted April 11 On 4/7/2022 at 1:10 AM, ScaredDuck said: Think it’s just how the timing works. So I start my lap with a handicap just because?.... Quote Link to comment Share on other sites More sharing options...
TPMillo Posted April 11 Share Posted April 11 47 minutes ago, Currriss said: So I start my lap with a handicap just because?.... If it's a quarter of a tenth, you're taking the last corner worse than your best lap. I consistently start -0.003 to +0.005 but that's so marginal that it's not an issue. If you're starting +0.025 that's something your side as I've never seen anyone else with that 1 Quote Link to comment Share on other sites More sharing options...
Hempyjr Posted April 12 Share Posted April 12 I have a question about AI difficulty, i am playing a grand prix season with Sainz because i am a Ferrari fan, realistic performance as i usualy do. Normally i can win some races with AI at 90, but i tried this grand prix season with AI at 100 and i can barely take a P8-P9 in quali and P4-P7 in race. In straight line i don't have an excellent speed with Ferarri but i try to compensate when i get out of turns. So the question is, players who usually play with AI above 100, do you use realistic performance or equal performance? And of course, what car do you use? Because Ferrari it's the third car in the game. Quote Link to comment Share on other sites More sharing options...
Currriss Posted April 12 Share Posted April 12 21 hours ago, TPMillo said: If it's a quarter of a tenth, you're taking the last corner worse than your best lap. I consistently start -0.003 to +0.005 but that's so marginal that it's not an issue. If you're starting +0.025 that's something your side as I've never seen anyone else with that No, it's nothing to do with the last corner. I said as soon I cross the line I have a deficit already, and it's static. If I came around the last corner at a higher/slower speed then it would slowly increase/decrease from 0.000. Starting a lap 0.02 down and the delta not moving from that point makes no sense whatsoever. Quote Link to comment Share on other sites More sharing options...
nameoftheuser Posted May 1 Share Posted May 1 When Damage is set to Standard, does that mean AI won't have any (mechanical) DNFs? Im in my 4th season, Lewis had 0 DNFs, and Max only had one and that was me crashing into him. I do have mechanical failures turned on, altho it never happened to me. Do AI get DNFs when damage is set to Simulation? I tried playing with simulation damage, but it feels like my front wing is made out of wet tissue. Quote Link to comment Share on other sites More sharing options...
ScaredDuck Posted May 3 Share Posted May 3 (edited) On 5/1/2022 at 5:20 PM, nameoftheuser said: When Damage is set to Standard, does that mean AI won't have any (mechanical) DNFs? Im in my 4th season, Lewis had 0 DNFs, and Max only had one and that was me crashing into him. I do have mechanical failures turned on, altho it never happened to me. Do AI get DNFs when damage is set to Simulation? I tried playing with simulation damage, but it feels like my front wing is made out of wet tissue. The ai cars will get damaged easier when damage is set to simulation. But beware So will you. The ai durability has had a buff. Which is a good thing as they where taking tons off penalties for taking extra parts over the season or to often dnf through mechanical failure. Front wings in real F1 are flimsy. The way to stop them from braking is not to hit anything😃👍 Edited May 3 by ScaredDuck Quote Link to comment Share on other sites More sharing options...
nameoftheuser Posted May 6 Share Posted May 6 On 5/3/2022 at 5:10 AM, ScaredDuck said: Front wings in real F1 are flimsy. The way to stop them from braking is not to hit anything😃👍 I know, but you still see stuff like Lewis hitting Max in Jedah and then winning the race, but when someones barely touches my wing I get damage and understeer into oblivion and lose time. 🙂 Quote Link to comment Share on other sites More sharing options...
ScaredDuck Posted May 6 Share Posted May 6 3 hours ago, nameoftheuser said: I know, but you still see stuff like Lewis hitting Max in Jedah and then winning the race, but when someones barely touches my wing I get damage and understeer into oblivion and lose time. 🙂 When that happened I instantly thought Lewis would have to pit. But he was just extremely lucky. 9 out off 10 times he would need a new wing. And you have to hit your wing quite hard in the game before it needs to be replaced Quote Link to comment Share on other sites More sharing options...
TotosHeadphones Posted May 6 Share Posted May 6 33 minutes ago, ScaredDuck said: When that happened I instantly thought Lewis would have to pit. But he was just extremely lucky. 9 out off 10 times he would need a new wing. And you have to hit your wing quite hard in the game before it needs to be replaced What's interesting about that is that with the damage he did sustain, he didn't lose much time if any at all. In F1 21, if you go slightly darker green you may as pit as the car will be virtually undriveable, which is very harsh. It really doesn't have to be that drastic Quote Link to comment Share on other sites More sharing options...
ScaredDuck Posted May 6 Share Posted May 6 23 minutes ago, TotosHeadphones said: What's interesting about that is that with the damage he did sustain, he didn't lose much time if any at all. In F1 21, if you go slightly darker green you may as pit as the car will be virtually undriveable, which is very harsh. It really doesn't have to be that drastic Totally. However i have wondered it maybe because visually doesn’t truly represent the amount off damage sustained. I wonder this because how your front wing simulates damages and how end plates show damage. occasionally I start to slightly understeer during the race. And nothing comes up on the mfd and looking at front wing there doesn’t look to be damage. But if I go to replay pause and go to chase camera and rotate to look at the front wing. Closer expectation will show slight damage on the endplate. A little hole or scrape. As the race goes on if I’m being aggressive over kerbs that damage increases but wing plate never detaches but will require me to change wing. I think when you lose the entire end wing plate., In damage terms I think and I only think that you’ve suffered more damage than just end plate such as your main front wing on that side and that’s why it’s so much harder to handle than the damage shown. I mean I’ve suffered bad damage to my underbody in practice and only find out when I pit and have to wait for repairs Quote Link to comment Share on other sites More sharing options...
shel311 Posted June 23 Share Posted June 23 On 8/17/2021 at 8:31 AM, PJTierney said: Just come across this fan-made tool; it might help some people though bear in mind that TT pace and race pace are very different things, and you may not be as fast in races as you think. https://www.f1laps.com/ai-difficulty-calculator/ Man, this calculator is pretty awesome. 1 question I have, just a minor issue I'm running into...Would you suggest putting your best time into the calculator, or doing 5-10 laps and then maybe doing an average or median time? I ask as I input my best time, but then really struggle in races, as I think going best time isn't a true representation of my skillset and doing, say, 10 laps and then maybe taking my 5th best lap may be better...what do you think? Quote Link to comment Share on other sites More sharing options...
TotosHeadphones Posted June 23 Share Posted June 23 (edited) 6 hours ago, shel311 said: Man, this calculator is pretty awesome. 1 question I have, just a minor issue I'm running into...Would you suggest putting your best time into the calculator, or doing 5-10 laps and then maybe doing an average or median time? I ask as I input my best time, but then really struggle in races, as I think going best time isn't a true representation of my skillset and doing, say, 10 laps and then maybe taking my 5th best lap may be better...what do you think? Have you tried using the Grand Prix method of working out AI level? I think it's a bit more representative of lap times due taking into account tyre wear and normal track conditions with a race setup rather than the perfect conditions seen in Time Trial mode with a TT setup. It involves you setting AI to 50, picking Sergio Perez or Bottas (as you're comparing against the fastest guys in the game with the easiest cars to drive) and doing a qualifying lap in a one-shot session of the track that you're going to race. For every .100 you are faster than your team mate, add 1 point to the AI. Give it a try, I think you'll find a far suitable level doing it this way. Edited June 23 by TotosHeadphones 1 2 Quote Link to comment Share on other sites More sharing options...
shel311 Posted June 23 Share Posted June 23 3 hours ago, TotosHeadphones said: Have you tried using the Grand Prix method of working out AI level? I think it's a bit more representative of lap times due taking into account tyre wear and normal track conditions with a race setup rather than the perfect conditions seen in Time Trial mode with a TT setup. It involves you setting AI to 50, picking Sergio Perez or Bottas (as you're comparing against the fastest guys in the game with the easiest cars to drive) and doing a qualifying lap in a one-shot session of the track that you're going to race. For every .100 you are faster than your team mate, add 1 point to the AI. Give it a try, I think you'll find a far suitable level doing it this way. I haven't heard about this one, thanks for the tip. I can give that a whirl too. Though I think I'd still ask the same overarching question I had above though, would it really be best to do a 1 shot qualifying or would it be more suitable to do 5 laps or so and take an average/median time? I could potentially have a great or poor 1-shot quali lap, and my time could be, say, 0.7 seconds worse than a normal lap time for me, so my AI may be 7 points too easy, if you will if that makes sense? Quote Link to comment Share on other sites More sharing options...
TotosHeadphones Posted June 23 Share Posted June 23 (edited) Average in my opinion, then any variance is accounted for. I normally do three one-shot laps of the method I mentioned above and take the average Edited June 23 by TotosHeadphones Quote Link to comment Share on other sites More sharing options...
shel311 Posted June 23 Share Posted June 23 (edited) Perfect, thanks man. I'll try both for a few circuits between your suggestion and the F1 Laps website, and see the differences and/or if they're pretty similar in the AI Difficulty #s they spit out. Edited June 23 by shel311 1 Quote Link to comment Share on other sites More sharing options...
shel311 Posted June 24 Share Posted June 24 I got a racing wheel today and desperately need help lol. Fast corners, I immediately take those much better, no issues there. But slow corners, I brake at the normal time if you will, but when I turn the wheel the car will only turn slightly so I can't ever make the turn. But if I'm going slow, I can do a steep turn, so I assume the wheel works. But is there a setting or something in the way I drive I need to change to be able to fully turn when braking pretty hard to try and time the turn just right? Quote Link to comment Share on other sites More sharing options...
shel311 Posted June 24 Share Posted June 24 Disregard the above, that was just newness and frustration lol. I figured it out pretty well. My best laps are about as good are within 1 second of my controller laps but going off track a good bit more still. So far so good for 1st day and 2 hours into it. 1 Quote Link to comment Share on other sites More sharing options...
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