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Dirt Rally 0.8 Update stuttering (Wrong WorkMapfile)

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SOLVED!
Complete re-calibration of my G27 solved the stutter!!!

The previous update caused stuttering once in awhile, but this one 0.8 makes the game unplayable! Poking around I see that DR has detected my i7 as a dual core processor:(

info file:
<?xml version="1.0" encoding="UTF-8" ?>
<hardware_settings_info>
    <systemInfo OS="Microsoft Windows 8  (Build 9200)" totalMemory="16713188" winPlatformID="2" winMajorVersion="6" winMinorVersion="2" rating="4" />
    <cpu name="Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz" speed="3500" physicalCores="1" logicalCores="8" hyperThreading="true" sse3Supported="true" avxSupported="true" rating="2" />

hardware file:
<?xml version="1.0" encoding="UTF-8" ?>
<hardware_settings_config version="9" deviceId="0x679A">
    <cpu>
        <threadStrategy workerMapFile="system/workerMap2Core.xml" forceFeedbackProcessor="1" dvdStorageProcessor="1" dataSetMonitorProcessor="0" renderProcessor="0" updateProcessor="1" fileStreamProcessor="1" />
    </cpu>



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Same thing here... Athlon x4 and wrong workerMapFile.....
------------------------------------------------------------------------------

<?xml version="1.0" encoding="UTF-8" ?>
<hardware_settings_config version="9" deviceId="0x1200">
    <cpu>
        <threadStrategy workerMapFile="system/workerMap2Core.xml" forceFeedbackProcessor="1" dvdStorageProcessor="1" dataSetMonitorProcessor="0" renderProcessor="0" updateProcessor="1" fileStreamProcessor="1" />
    </cpu>

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The following workaround helped me with the stuttering when the game detected the wrong workerMapFile.
(CPU - 4 Cores 8 Threads (Hyperthreading) only)

Go to Program Files/ Steam/ SteamApps/ common/ Dirt Rally/ System/

Find the file named hardware_settings_config.xml

(Make a backup just in case)

Open it with a Text editor

Find the line <threadStrategy workerMapFile="system/workerMap.xml"
forceFeedbackProcessor="0" dvdStorageProcessor="0" dataSetMonitorProcessor="0"
renderProcessor="0" updateProcessor="0" fileStreamProcessor="0"/>

then change it to <threadStrategy workerMapFile="system/workerMap8Core.xml"
forceFeedbackProcessor="6" dvdStorageProcessor="7" dataSetMonitorProcessor="4"
renderProcessor="0" updateProcessor="2" fileStreamProcessor="5" />

Save

By changing this line you´ll force the game to use the 8 threads, i hope
it helps untill they fix the problem.


Original post http://steamcommunity.com/app/310560/discussions/1/617335934132920537/

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The previous update caused stuttering once in awhile, but this one 0.8 makes the game unplayable! Poking around I see that DR has detected my i7 as a dual core processor:(

info file:
<?xml version="1.0" encoding="UTF-8" ?>
<hardware_settings_info>
    <systemInfo OS="Microsoft Windows 8  (Build 9200)" totalMemory="16713188" winPlatformID="2" winMajorVersion="6" winMinorVersion="2" rating="4" />
    <cpu name="Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz" speed="3500" physicalCores="1" logicalCores="8" hyperThreading="true" sse3Supported="true" avxSupported="true" rating="2" />

hardware file:
<?xml version="1.0" encoding="UTF-8" ?>
<hardware_settings_config version="9" deviceId="0x679A">
    <cpu>
        <threadStrategy workerMapFile="system/workerMap2Core.xml" forceFeedbackProcessor="1" dvdStorageProcessor="1" dataSetMonitorProcessor="0" renderProcessor="0" updateProcessor="1" fileStreamProcessor="1" />
    </cpu>



I've looked a bit but I cannot find that info-file...

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The info file:  hardware_settings_info.xml
The hardware file:  hardware_settings_config.xml
These two files are located in C:\Users\Your User Name\Documents\My Games\DiRT Rally\hardwaresettings folder.


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adaklum said:
The info file:  hardware_settings_info.xml
The hardware file:  hardware_settings_config.xml
These two files are located in C:\Users\Your User Name\Documents\My Games\DiRT Rally\hardwaresettings folder.


Thanks! :)

I was looking in the system-folder in the main DiRT Rally folder :)

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adaklum said:
The following workaround helped me with the stuttering when the game detected the wrong workerMapFile.
(CPU - 4 Cores 8 Threads (Hyperthreading) only)

Go to Program Files/ Steam/ SteamApps/ common/ Dirt Rally/ System/

Find the file named hardware_settings_config.xml

(Make a backup just in case)

Open it with a Text editor

Find the line <threadStrategy workerMapFile="system/workerMap.xml"
forceFeedbackProcessor="0" dvdStorageProcessor="0" dataSetMonitorProcessor="0"
renderProcessor="0" updateProcessor="0" fileStreamProcessor="0"/>

then change it to <threadStrategy workerMapFile="system/workerMap8Core.xml"
forceFeedbackProcessor="6" dvdStorageProcessor="7" dataSetMonitorProcessor="4"
renderProcessor="0" updateProcessor="2" fileStreamProcessor="5" />

Save

By changing this line you´ll force the game to use the 8 threads, i hope
it helps untill they fix the problem.


Original post http://steamcommunity.com/app/310560/discussions/1/617335934132920537/

Unfortunately, even if you edit the \system hardware file to point to the correct Map4Core or Map8Core file the two files in the \My Games folder do NOT change because the game re-detects on every load. You have to edit those files and make them "read only". Further more, even with the editing, the game still stutters in the benchmark and while running any stage since the latter .7 and now terribly in the .8 patch. I've tired \replay files, manual edits, reduced graphics, changed stereo, mouse drivers, anti virus, moving page file, HDD page file, different video, RST and sound drivers. Nothing works.

Here's the kicker,... I play DIRT3, GRID2, F1 2014 and GRID Autosport all WITHOUT stuttering!!!!!! So I know it's NOT my computer hardware, OS or software I'm running. It is Dirt Rally patch .8!

Below are my hardware and info files from August 10, 2015. Notice the changes compared the my OP?! The correct Map file was detected! Codemasters changed the detection routine and implementation. :(

hardware file:
<?xml version="1.0" encoding="UTF-8" ?>
<hardware_settings_config version="9" deviceId="0x679A">
    <cpu>
        <threadStrategy workerMapFile="system/workerMap8Core.xml" forceFeedbackProcessor="6" dvdStorageProcessor="7" dataSetMonitorProcessor="4" renderProcessor="0" updateProcessor="2" fileStreamProcessor="5" />
    </cpu>

info file:
<?xml version="1.0" encoding="UTF-8" ?>
<hardware_settings_info>
    <systemInfo OS="Microsoft Windows 8  (Build 9200)" totalMemory="16709948" winPlatformID="2" winMajorVersion="6" winMinorVersion="2" rating="4" />
    <cpu name="Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz" speed="3500" cores="8" hyperThreading="false" sse3Supported="true" avxSupported="true" rating="4" />
    <graphics_card name="AMD Radeon HD 7900 Series" vendorId="0x1002" deviceId="0x679A" native_width="1920" native_height="1080" memory="3072">



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I've just spent the night uninstalling and reinstalling the game and graphics drivers trying to cure this issue and it seems superdoops has found the cause. Can we get this sorted sooner rather than later please Codies? (I was waiting all week on a new psu and finally got to try the Finland update tonight, only to run into this stuttering bs...so disappointing) 

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When i remove my logitech G25 wheel usb port and play keyboard stuttering is away mmmmm.........? This stuttering coming with 0.8 update. I think  fault is somehow game controller.

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No it doesn't.                                                                                            

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Thanks for reporting this finding, It's been relayed to the team.
DISREGARD this post :smile:  See below.

In the meantime while they work to fix it,....can we get the option to roll back the last update? At least I can continue getting my daily fix of DR, earn some cash to purchase more cars :)

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SOLVED!

OK guys I didn't give up. After numerous clean installs of Windows 10 Pro 64bit, with and without driver updates, I had an ah ha moment! The only thing I had not done was re-calibrate my wheel. I must of re downloaded DR a dozen times over the past week from Steam and everything was just there. Never thought of re-calibration. But, in the post above Alffi69 said he disconnected his wheel and it STOPPED! And that was the missing clue.

After a complete re-calibration in the menu, even saving the calibration,...NO MORE STUTTERING! The system files must have been looking for the wheel inputs every few seconds and they were off!

And the default 2Core WorkMap file seems to be doing its thing too! Afterburner shows >50% activity in a stage on all cores. If this works for others I own Codies an apology :blush: 
Time to sleep now.

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So you did numerous clean installs of the OS but never calibrated the wheel?

Pretty sure that you are forced to do it when installing the software for the wheel, at least in Thrustmaster's software, could be different in Logitech's.

I only get occasional stuttering, but usually happens in a straight when not doing much with the wheel, so I'm not buying this theory about wheel settings, and it started with 0.8.

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Can confirm that this seems to be a wheel issue. I'm having the same problem and unplugging my G27 removes the stuttering instantly. A re-calibration did not solve the problem however. Tried a XBONE controller and it works without stuttering. It seems that people have trouble with Thrustmaster wheels as well so doesn't seem to be a Logitech specific problem. Something is seriously wrong with wheel input in 0.8 it seems.

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It's not a wheel issue. Only 2 test drivers have reported this issue and neither of us uses a wheel
Check the Steam forums. Many users report the same thing: unplugging their wheel causes the stuttering to go away. Maybe there are different causes, but there is obviously something going on with wheel input. I mean how is it not a wheel issue if unplugging the wheel fixes it? The stutter is very consistent and occur even in menus. Unplugging my wheel instantly removes the stuttering, plug it back in and it's back.

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os3n said:
I mean how is it not a wheel issue if unplugging the wheel fixes it?
How is it a wheel issue if I have the issue but don't have a wheel?

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Maun0Mato said:
So you did numerous clean installs of the OS but never calibrated the wheel?

Pretty sure that you are forced to do it when installing the software for the wheel, at least in Thrustmaster's software, could be different in Logitech's.

I only get occasional stuttering, but usually happens in a straight when not doing much with the wheel, so I'm not buying this theory about wheel settings, and it started with 0.8.

The Logitech Profiler calibrates the wheel outside of the game. I had to perform a COMPLETE re-calibrate of the wheel within Dirt Rally choosing the G27 preset and following the prompts and saving the calibration within the game. That's what worked for me,....I am just finishing up with a fresh Win10 install again and will confirm if it works later today.

Update,...the re-calibration worked!

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os3n said:
I mean how is it not a wheel issue if unplugging the wheel fixes it?
How is it a wheel issue if I have the issue but don't have a wheel?

If you have a controller. Select it from the drop down presets list and calibrate it within the Dirt Rally menu, following all prompts and save the calibration. Restart DR,...does it work?

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os3n said:
I mean how is it not a wheel issue if unplugging the wheel fixes it?
How is it a wheel issue if I have the issue but don't have a wheel?

That's why I said that there could be different causes :) Even if you experience the problem (if it's the same stutter) without a wheel, there are evidentially a lot of users experiencing what I described: unplugging their wheel and not changing anything else removes the stuttering. So there is an issue with wheels after the patch, not much to argue about IMO. Something is clearly going on.

Does your stutter go away if you unplug your controller and play using your keyboard? If it does not only wheels are affected but certain game pads as well. What kind are you using? I have tried Xbox One, 360, PS4 and Logitech F310 pads and they don't cause stuttering. I tried my old Driving Force GT and it causes stutter.

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