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@Dnote, please take a poll for features wanted in 2016.

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Each forum member should be able to select three options, giving the developers the top three things people want to see in 2016.

The poll could include the following:

  • Safety-car
  • Career mode
  • Manual control in the pit lane
  • Formation laps
  • Customisable multiplayer lobbies
  • Car reliability issues for AI and player
  • Commentary
  • Driver interviews
  • Classic cars
  • Customisable driver models


Or people could just pick their top three in this thread and we'll add them up at the end of one week :)

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Each forum member should be able to select three options, giving the developers the top three things people want to see in 2016.

The poll could include the following:

  • Safety-car
  • Career mode
  • Manual control in the pit lane
  • Formation laps
  • Customisable multiplayer lobbies
  • Car reliability issues for AI and player
  • Commentary
  • Driver interviews
  • Classic cars
  • Customisable driver models


Or people could just pick their top three in this thread and we'll add them up at the end of one week :)


The whole of your list should be the standard in what we can expect from the games. Sadly we haven't had that I agree your list should be there with three more options added in

  1. Race starts from the pitlane if you break Park ferme conditions (only to change front wing tyre pressures or a car failure in Qually)
  2. A 22 car human multiplayer
  3. More rain effects with puddles similar to what we saw with F1 2010

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You switch on the game, first option is select arcade or simulation.

this was in f1 97, i depeat 1997, ie 18 years ago.

acade u can have ur scenarios and time trial rubbish and sim would have a realistic handling model, ai that suffer tyre wear, reliability issues.

since starting on iracing recently i realised how arcade the handling is on codemasters games, anyway dreams r free right

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