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Audio / SoundFX discussion

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Hmm I don't know, the Evo should sound a little bassier still? Unless I've been watching the wrong Evo X videos...
Yeah, but we're definitely headed in the right direction (unlike the Evo itself, which is quite difficult to head it in the right direction!)

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Quick question @cmsoundfx. How come you didn't use @JonTucker and @KickUp's Group A Scooby for the sounds?
That Subaru wasn't a Group A (I think it was Group N?) and the only Subaru that sounds like a Group A Impreza is... a Group A Impreza. The Group A car has got far more of a "growl" than any other Impreza rally car (Group N or World Rally Car spec.), unequal length headers producing maximum burble and the ALS on the Group A car sounds way more aggressive than the WRCar Impreza's that followed it.

The Group A Impreza is second only to the E2 quattro in terms of best rally car engine note to me! 

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I still prefer the new sound file, i agree its not a super bassy sound from the real Evo, but you could barely hear the anti lag in the old sound file. And we all know you hear a proper tuned evo a mile away  ;)

Huh?! The antilag has not changed at all between the two versions - it's completely separate from the engine I updated.

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@cmsoundfx 

I think what ever changed with the engine sound made the antilag a little more pronounced.  Like painting a dark room white, same lights but the room in now brighter.

I really like the improvements to the EVO, really sounds good... Now, the other R4 car :)  I keep listening to it in game and I just think that raspy high pitch could be flattened somehow.  


Something I want to make clear, this is the best sounding game of ANY car game, I have tried playing others and I almost want to mute the engine.  If we ask for improvements here and there and they never change, I am ok with that too.

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tbtstt said:
Quick question @cmsoundfx. How come you didn't use @JonTucker and @KickUp's Group A Scooby for the sounds?
That Subaru wasn't a Group A (I think it was Group N?) and the only Subaru that sounds like a Group A Impreza is... a Group A Impreza. The Group A car has got far more of a "growl" than any other Impreza rally car (Group N or World Rally Car spec.), unequal length headers producing maximum burble and the ALS on the Group A car sounds way more aggressive than the WRCar Impreza's that followed it.
Yeah, I saw that his car in game was a Group A and did that whole 'assume' thing. Something I regretted the moment I read

"cmsoundfx said: It's not Group A is it?"

Oops

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KevM said:
Yeah, but we're definitely headed in the right direction (unlike the Evo itself, which is quite difficult to head it in the right direction!)
Really? I have no issues with Evo's handling. Pointing it just perfectly fine. Lock the diff's, remove the preload completely on gravel stages (leave one tick from left on tarmac) make sure the camber on the wheels is equal as it helps in making the handling predictable, which is what you want from a car after all. Default setup puts some stupid amounts of rear camber on gravel stages for no reason... I mean on tarmac you go full camber all the way, but on gravel 0.5 is as far as you should go IMO.

Still, Evo X and Monte Carlo... heaven for my ears :D 

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You can still feel the bit of extra weight though, pushes out wide on corners that you don't really expect, due to having been through them at warp-speed in a World Rally car up until now lol

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KevM said:
You can still feel the bit of extra weight though, pushes out wide on corners that you don't really expect, due to having been through them at warp-speed in a World Rally car up until now lol
Well, 100kg of extra weight are 100kg of extra weight. You need to factor it into your driving. Every single car will go out wide if you'll put too much speed into the corners, that's not exclusive to an Evo.

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Yes, I know                                                             

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Thanks soundfx for the updated Evo sound file its quality! The 07 Focus sounds beastly too! By far the best sounds of any racing game I've ever played. Now I just wish they'd sort out the weird muffled rev hang sounds the M3 seems to have inherited because that cars sound was always addictive!
Actually to that end, if anyone has the pre-0.8 sound file for the M3 I'd love to get my hands on it to see if it's makes a difference..

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TanHammer said:
Thanks soundfx for the updated Evo sound file its quality! The 07 Focus sounds beastly too! By far the best sounds of any racing game I've ever played. Now I just wish they'd sort out the weird muffled rev hang sounds the M3 seems to have inherited because that cars sound was always addictive!
Actually to that end, if anyone has the pre-0.8 sound file for the M3 I'd love to get my hands on it to see if it's makes a difference..
Thanks! But just a heads up, the core M3 .bdl has not changed since I made it months ago, a "pre-0.8" sound won't change anything...  So, what's a "weird muffled rev hang sounds" ? Confused.
 

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I'm also confused, but i'm wondering if it's related to what some others are saying in that it sounds like the clutch is slipping.

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@soundfx I think they mean that the M3's revs doesn't drop the second they let off the throttle; it drops slowly through the revs instead. The Mk2 also has this "issue".

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@soundfx I think they mean that the M3's revs doesn't drop the second they let off the throttle; it drops slowly through the revs instead. The Mk2 also has this "issue".
ohrly?

I noticed both todays dailys felt weird on throttle response, like, barely any pedal movement and they were revving their nuts off, shrugged it off and got on with it, then went back to my 2000's champ and everything felt fine again....

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Alright, just went and tested, sure enough the mkii and the m3 both have very slow rev drop in neutral, however, it's not *that* much slower than others, i tested the rs500 and the intergrale.

However, whatever is doing it, and i think i remember someone saying the v2 physics have an engine affect, it's just the engagement of the auto clutch, it's happening before the revs have dropped and/or it's not engaging hard enough, giving a slightly slipping sound effect upon gear change.

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Yes, precisely. Both the M3 and the MK2 behave like this after their V2 pass. I can't enjoy them as much as I did before, it just feels a bit strange. This is what I've been trying to explain to @KickUp

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bogani said:
Yes, precisely. Both the M3 and the MK2 behave like this after their V2 pass. I can't enjoy them as much as I did before, it just feels a bit strange. This is what I've been trying to explain to @KickUp
Yeah i saw the comments a few times, but didn't understand what people were saying until baconmallet mentioned it above.

So if it does it with the manual clutch (and this is based off not knowing how the game handles this aspect) it's either clutch lock up timing, and/or how fast the revs are expected to drop before the game timer allows engagement of the next gear.

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Dirt Rally is usually slow revving down engines.

And about clutch slip, yeah it happens. I play with secuential GB; to avoid clutch slipping (just happens in some cars) I must totally release throtle and engage gear, just like in manual. But revs goes down so slowly that is hard to do.

And I think clutch get more damage if you let it slip, like IRL, but here you can do nothing to avoid it.

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OFF TOPIC: Gutted I have to rely on You Tube videos to hear the new and improved engine sounds for myself. Fantastic to see how much effort is going in to get each car sounding perfect though. 

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@soundfx I think they mean that the M3's revs doesn't drop the second they let off the throttle; it drops slowly through the revs instead. The Mk2 also has this "issue".
Just for the record, I have no control of physics or handling - the engine sound reacts to whatever is happening.

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cmsoundfx said:
Just for the record, I have no control of physics or handling - the engine sound reacts to whatever is happening.
I'd love to see the engine's reaction to this thread. ;)

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The M3 thing is a minor in all fairness it can be avoided by letting off the throttle for a second between gear changes but still great to see it getting so much attention. My highly educated guess is V2 moon gravity causing the pistons to slow in their rotation resulting in slower response and more rev hang!
But only on the downstroke.. :D

By the by soundfx, credit where due for the engine sounds of the M3 too, it remains my favorite car in the game and the sound is a large part of it, it's spot on!

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TanHammer said:
The M3 thing is a minor in all fairness it can be avoided by letting off the throttle for a second between gear changes but still great to see it getting so much attention. My highly educated vote guess is V2 moon gravity causing the pistons to slow in their rotation resulting in slower response and more rev hang!
But only on the downstroke.. :D

By the by soundfx, credit where due for the engine sounds of the M3 too, it remains my favorite car in the game and the sound is a large part of it, it's spot on!

Yea, but it wasn't an issue before V2, and the M3, I drive that thing for the sound only, it's so damn awesome! So the revhang is putting me off a bit to be honest.

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