ShelbyUSA Posted September 14, 2021 Share Posted September 14, 2021 (edited) @BarryBL Did the handling change? 1. Reason I am asking is the TT leaderboards are now reset 2. I am noticing a different feel to the car. 3. The current times seems to be slower. 4. noticed x axis velocity g’s decrease 5. seems to be less spin in 3rd gear 6. Adjustments to aero seems to be effect the performance Edited September 14, 2021 by ShelbyUSA Misspell Quote Link to comment Share on other sites More sharing options...
marioho Posted September 14, 2021 Share Posted September 14, 2021 In part, yes. The performance of the cars was changed. So the amount of downforce generated by the bodywork and underfloor, and drag for instance, certainly changed. Top speeds and gear ratios, maybe? Possibly. The cars have positively been slowed down and that usually happens by fine tuning parameters like those I listed. Now the other aspects of the handling model, like grip levels for different surfaces, what a "1" and a "11" in front springs mean, and maybe how the kerbs impact your ride, nope. That's for the upcoming patch. Quote Link to comment Share on other sites More sharing options...
dwin20 Posted September 14, 2021 Share Posted September 14, 2021 Does it seem like there is less understeer - is that because the cars are slightly slower? Quote Link to comment Share on other sites More sharing options...
marioho Posted September 14, 2021 Share Posted September 14, 2021 Depends, really. If under the hood they tweaked the aerodynamic efficient of the bodywork, for instance, and made the front wing capable of generating more downforce while not incurring in more drag, you'd be lessening the understeery tendency of the cars in high and medium speed corners. Couple that with a decrease in power for the PU or lower levels of general downforce and there you got slower cars that also are less prone to understeer. So not necessarily a product of slowing them down, but possibly an intended result of the changes they made to performance. Quote Link to comment Share on other sites More sharing options...
DylanWest42 Posted September 14, 2021 Share Posted September 14, 2021 The proper handling update is coming soon, codies just need to sort the ai out them its ready for release, the new handling is mainly focusing on the low speed cornering as its too quick right now Quote Link to comment Share on other sites More sharing options...
aartstyle Posted September 14, 2021 Share Posted September 14, 2021 4 hours ago, DylanWest2004 said: The proper handling update is coming soon, codies just need to sort the ai out them its ready for release, the new handling is mainly focusing on the low speed cornering as its too quick right now So that means another reset of the TT leaderboard? Quote Link to comment Share on other sites More sharing options...
Ultra3142 Posted September 14, 2021 Share Posted September 14, 2021 35 minutes ago, aartstyle said: So that means another reset of the TT leaderboard? Good question. It would seem logical that there would be. Quote Link to comment Share on other sites More sharing options...
LILLHELM Posted September 14, 2021 Share Posted September 14, 2021 Unfortunately the FFB feedback that the car gives me has gotten worse. Use PS4 per Fanatec DD. 1 Quote Link to comment Share on other sites More sharing options...
Oesi345 Posted September 14, 2021 Share Posted September 14, 2021 It's strange, at first I thought the car was handling like before the patch, just slower. But the more I drive, the more I feel like the understeer in high-speed corners (Cops, France Turn11) is drastically reduced. Almost feels like a mix of the 2020 and 2021 handling. But it probably has more to do with the lower approach speeds than actual handling changes. Quote Link to comment Share on other sites More sharing options...
Pdexter Posted September 14, 2021 Share Posted September 14, 2021 Indeed, very noticable handling upgrade. I like it a lot better now, feels more direct with less understeer and the overall grip feels better. Somehow there's now more 'feeling' to the car when driving. Good job! 1 Quote Link to comment Share on other sites More sharing options...
ScaredDuck Posted September 14, 2021 Share Posted September 14, 2021 After patch 1.08 handling was awesome. Now since 1.10 I can’t turn in like I’m used to... ffb seems lazy again. On PS5 controller But not sure if that’s by design... The only tract it’s been ok on is Portugal Quote Link to comment Share on other sites More sharing options...
K4YY Posted September 14, 2021 Share Posted September 14, 2021 The biggest difference I felt is that the curbs a way less deadlier than they used to be before. I can tackle T2, T7+8 in spain without any problems. Hungary is pretty much the same. Due to understeer the speed in mid and high speed corners are reduced, and I'm ok with that. FFB isn't that precise anymore, at least that's what I felt. It's not a major problem for me, I changed the sensitivity in the fanatec settings and it's ok for now. 1 Quote Link to comment Share on other sites More sharing options...
matses51 Posted September 14, 2021 Share Posted September 14, 2021 (edited) It is bwoken. A step back to Arcade mode. I can just floor the throttle pedal now, just silly IMO. It is slower, but now is not that punishing to loose the rear, if you loose it at all…. Edited September 14, 2021 by matses51 1 Quote Link to comment Share on other sites More sharing options...
matses51 Posted September 14, 2021 Share Posted September 14, 2021 48 minutes ago, K4YY said: The biggest difference I felt is that the curbs a way less deadlier than they used to be before. I can tackle T2, T7+8 in spain without any problems. Hungary is pretty much the same. Due to understeer the speed in mid and high speed corners are reduced, and I'm ok with that. FFB isn't that precise anymore, at least that's what I felt. It's not a major problem for me, I changed the sensitivity in the fanatec settings and it's ok for now. What did you change on the settings? SEN? CSL DD user here Quote Link to comment Share on other sites More sharing options...
Sabbeke Posted September 14, 2021 Share Posted September 14, 2021 Hey, I don't know what's going on. Yesterday after the new patch 1.10 everything worked ok. Today I can't put down any time in TT. As soon as you pass the finish line, time stops running. You will still see your new time at the top of the screen, but not elsewhere. Quote Link to comment Share on other sites More sharing options...
kyrillos152 Posted September 14, 2021 Share Posted September 14, 2021 3 minutes ago, Sabbeke said: Hey, I don't know what's going on. Yesterday after the new patch 1.10 everything worked ok. Today I can't put down any time in TT. As soon as you pass the finish line, time stops running. You will still see your new time at the top of the screen, but not elsewhere. Yeah this is a bug, i have experience it before. Just quit time trial and then try again to post a lap. 1 Quote Link to comment Share on other sites More sharing options...
DonBlanko Posted September 14, 2021 Share Posted September 14, 2021 I also noticed that the handling improved. In my opinion they could keep it like that.. I really don't hope that they will change a lot in the next patch. I also like the difference in handling and performance with changing setup elements. I feel the changes of setup in this game way more than in the games before. I really hope they don't make setup changes less noticeable in the further update.. It is really good as it is now! 1 Quote Link to comment Share on other sites More sharing options...
mikyesposto95 Posted September 14, 2021 Share Posted September 14, 2021 (edited) Thanks to codemasters for this patch. The car feels as it should be and driving in portimao is very similar to how it would be in reality. Great work by David Greco, the car when driving on the limit is slightly more difficult to drive and it is as it should be, great choise to increase the drag and decrease the downforce. Now I'm just looking forward to Imola and some changes to the AI which is still too fast in the corners. P.S I hope the force feedback problem on the thrustmaster wheels is also solved Edited September 14, 2021 by mikyesposto95 1 1 Quote Link to comment Share on other sites More sharing options...
Sadler Posted September 14, 2021 Share Posted September 14, 2021 8 hours ago, aartstyle said: So that means another reset of the TT leaderboard? No, leader boards were reset because the teams performance was altered. https://www.ea.com/en-gb/games/f1/f1-2021/news/f1-2021-patch-110-notes Quote Link to comment Share on other sites More sharing options...
Sabbeke Posted September 14, 2021 Share Posted September 14, 2021 5 hours ago, kyrillos152 said: Ja, dit is een bug, ik heb het eerder meegemaakt. Stop gewoon met de tijdrit en probeer dan opnieuw een ronde te posten. I hope they can do something about it soon. Very annoying. This morning Spa worked well, this afternoon not... phew 1 Quote Link to comment Share on other sites More sharing options...
Sabbeke Posted September 22, 2021 Share Posted September 22, 2021 Fixed issue with times in TT! Once I looked at PC Troubleshooting Information and there I saw that you have to verify the game files in Steam. Did that and now everything is back to normal. Quote Link to comment Share on other sites More sharing options...
Meza994 Posted September 22, 2021 Share Posted September 22, 2021 Interesting read on here especially if you have the data from before the patch and after the patch regarding the car performance😂 To give a little inside for your speculations @marioho Downforce levels stayed the same, even increased for red bull, didnt check every car tho but even Haas and Williams stayed the same.. Drag? Got increased in general therefore lower top speeds Engine? Didnt check everything but seems the same, gear ratios didnt change aswell Chassis weight distribution got increased for Ferrari and probably the AI retrained as it doesnt utilize changes in that area by itself Chassis weight? Didnt change at all The springs, or part of it, changed tho Ride height multipliers changed Tyre grip at all but maximum load got reduced What you make of these changes is up to you 1 Quote Link to comment Share on other sites More sharing options...
PaulLynch Posted September 22, 2021 Share Posted September 22, 2021 On 9/14/2021 at 10:01 AM, K4YY said: The biggest difference I felt is that the curbs a way less deadlier than they used to be before. I can tackle T2, T7+8 in spain without any problems. Hungary is pretty much the same. Due to understeer the speed in mid and high speed corners are reduced, and I'm ok with that. FFB isn't that precise anymore, at least that's what I felt. It's not a major problem for me, I changed the sensitivity in the fanatec settings and it's ok for now. Im peed off personally that the have changed the handling off the kerbs . I was looking the challenge . It wasent every kerb . Just one of 2 you had to be carefull with take it a boy easy on the throttle . . I haven't done a full season . So don't know what it was like on every track . And it's not like it doesn't happen in real life . Every race weekend you see a Driver spinning the car out . Because the kurbs . Quote Link to comment Share on other sites More sharing options...
Wollcott396 Posted September 22, 2021 Share Posted September 22, 2021 On 9/14/2021 at 1:24 PM, mikyesposto95 said: Thanks to codemasters for this patch. The car feels as it should be and driving in portimao is very similar to how it would be in reality. Great work by David Greco, the car when driving on the limit is slightly more difficult to drive and it is as it should be, great choise to increase the drag and decrease the downforce. Now I'm just looking forward to Imola and some changes to the AI which is still too fast in the corners. P.S I hope the force feedback problem on the thrustmaster wheels is also solved I think Codemasters have other issues at the moment other than finishing Imola. Quote Link to comment Share on other sites More sharing options...
squalles Posted September 22, 2021 Share Posted September 22, 2021 the new handling model its not applied yet, right? Quote Link to comment Share on other sites More sharing options...
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