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AI under blue flags (video)

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will this be fixed they either drive into a wall or turn into you as you can see in this video turning into lewis who is my team mate, which did give me the win but i was always going to get the win as i was on a new set of options and he was on new primes 

and yes it was button and yes he was being lapped it wasnt that he messed up the turn and joined the track dangerously which if that was the case would still be a bad thing to happen, wouldve thought after a year of being a back marker he'd have some experience of getting out of the way to let faster cars through

although i should admit, that little crash they had, the physics looked spot on, the way hamiltons car kinda jumped in the air like that, good job on that part codies

https://www.youtube.com/watch?v=5HpXdtikknc

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Brought this up to CM a month ago and this was the reply from @Dnote:

Back markers getting out of the way - The AI will only try to get off the racing line when they’re on a straight, we don’t try to get them to make room on a corner because if there are a number of cars around that could cause carnage, think Monaco for your worst case scenario. When they do get out of the way, which way they go depends on where the cars are around them and where the racing line is going, sometimes they get it right and sometimes they don’t. This is a complicated part of the AI behaviours, how you work out which way to go offline and when to do it, is difficult when cars are moving at high speeds and can change direction quickly, especially with an unpredictable player involved, so this is never going to be right all the time. We are of course planning to build on the systems we have in place for AI and improve upon it for the next game

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But they do get out of the way on corners. When close enough, the backmarker will take the corner wide and slow, often allowing the faster car to take the normal line. It seems that's what's happened here, although strange because I wouldn't think the faster car is close enough to the backmarker yet to trigger the backmarker to go wide and slow. Usually it can be a clean pass because of this backmarker behavior, but in this case, I guess it was a little unlucky and improbable that they made contact, possibly due to it being around the borderline of the time and distance required to trigger the behavior.

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Stevomock said:
But they do get out of the way on corners. When close enough, the backmarker will take the corner wide and slow, often allowing the faster car to take the normal line. It seems that's what's happened here, although strange because I wouldn't think the faster car is close enough to the backmarker yet to trigger the backmarker to go wide and slow. Usually it can be a clean pass because of this backmarker behavior, but in this case, I guess it was a little unlucky and improbable that they made contact, possibly due to it being around the borderline of the time and distance required to trigger the behavior.
But surely they are not supposed to take to off-track to comply to the blue flag rule and certainly not into a wall, which I have seen in many cases.

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hobbsy777 said:
Stevomock said:
But they do get out of the way on corners. When close enough, the backmarker will take the corner wide and slow, often allowing the faster car to take the normal line. It seems that's what's happened here, although strange because I wouldn't think the faster car is close enough to the backmarker yet to trigger the backmarker to go wide and slow. Usually it can be a clean pass because of this backmarker behavior, but in this case, I guess it was a little unlucky and improbable that they made contact, possibly due to it being around the borderline of the time and distance required to trigger the behavior.
But surely they are not supposed to take to off-track to comply to the blue flag rule and certainly not into a wall, which I have seen in many cases.
Yeah you are definitely right about that. There are many many off-tracks and hitting walls with backmarkers. I think it mainly happens at certain corners, which there are a lot of. The one that pops into my mind at the moment is Mexico Turn 11 where they always hit the inside wall when trying to let you by.

I was mainly talking about:
hobbsy777 said:
Brought this up to CM a month ago and this was the reply from @Dnote:

Back markers getting out of the way - The AI will only try to get off the racing line when they’re on a straight, we don’t try to get them to make room on a corner because if there are a number of cars around that could cause carnage, think Monaco for your worst case scenario. When they do get out of the way, which way they go depends on where the cars are around them and where the racing line is going, sometimes they get it right and sometimes they don’t. This is a complicated part of the AI behaviours, how you work out which way to go offline and when to do it, is difficult when cars are moving at high speeds and can change direction quickly, especially with an unpredictable player involved, so this is never going to be right all the time. We are of course planning to build on the systems we have in place for AI and improve upon it for the next game
And I don't know what exactly you brought up a month ago.



I guess I also just wanted to point out that with all the backmarker chaos that everyone notices, including me, there are plenty of clean passes that they allow me to pass due to:
Stevomock said:
When close enough, the backmarker will take the corner wide and slow, often allowing the faster car to take the normal line.



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Stevomock said:
I guess I also just wanted to point out that with all the backmarker chaos that everyone notices, including me, there are plenty of clean passes that they allow me to pass due to:
Stevomock said:
When close enough, the backmarker will take the corner wide and slow, often allowing the faster car to take the normal line.



Absolutely, but there are far too many incidents where this is not the case and it only takes one to end your podium position or maybe your race.

Fixing the stupid off track and wall slamming compliance would be a good start, it just looks silly.

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Having spoken to the AI programmer we think this is unrelated to blue flags. He believes Button ran wide and then rejoined the track without correctly waiting for Lewis and Nico to pass. That leads to him crashing in to Lewis.

We are aware the AI sometimes hit walls when moving out of the way while under a blue flag but if you know of specific instances of this then please do report them.

I've had it reiterated that the AI will not try to let a player past while in a corner, if you think there are examples of this videos would be great please.

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I had more examples in Australia, but something glitched on my Xbox recording. I could get more examples in the future, but I can't right now because I am in a Quick Race Season and can't manually pick any track. As I was saying, when close enough behind a backmarker, the backmarker will often brake late, take the turn too wide, and take it slowly which allows the car behind to drive as if the backmarker wasn't there.

https://www.youtube.com/watch?v=GSWy2S8NTNM

https://www.youtube.com/watch?v=6yI92lH0kuM

https://www.youtube.com/watch?v=zKSwNbKKPOg

https://www.youtube.com/watch?v=czYLXsgS-XM

https://www.youtube.com/watch?v=e17DUEI8rrE

I can try to think of more examples by from memory. It happens way more often than only on the turns that I list. It's a normal occurrence; I'm not just listing the special corners that see this behavior. I see it all the time, probably on most tracks, and I think it's a good thing. I could continue to get more video examples, but it would take a long time before they're up.

Australia - Turn 3, Turn 9, Turn 11, Turn 13
Monaco - Turn 10, Turn 12
Hungary - Turn 8, Turn 10
Japan - Turn 10

It is possible that these are the result of the AI picking a side to drive on to allow the player by during a straight (even though that straight is sometimes so short it wouldn't be considered a straight) and that this is occurring as a corner is about to happen and the side they pick ends up being the outside of that corner. Honestly, until this thread, I thought this was intended because it really feels like the backmarkers are really good now about wanting to let players through.





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Lozzy said:
Having spoken to the AI programmer we think this is unrelated to blue flags. He believes Button ran wide and then rejoined the track without correctly waiting for Lewis and Nico to pass. That leads to him crashing in to Lewis.

We are aware the AI sometimes hit walls when moving out of the way while under a blue flag but if you know of specific instances of this then please do report them.

I've had it reiterated that the AI will not try to let a player past while in a corner, if you think there are examples of this videos would be great please.
it is related to blue flags, he didnt just go wide, he received the blue flags, on the mini map he went blue which indicates he was given a blue flag, this often happens to me as well where ai will just pull off way too early and mid corner too, and saying the AI dont do this kind of stuff mid corner is just stupid because if you play at least 2 hours or so a day on this game you'll know the AI does do these sort of things.

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Apologies, my information above was incorrect, I'm now being told that the AI can move out of the way during a corner, something that was added near the end of the project...

That tallies with the videos from @Stevomock at least! Sorry for any confusion.

Edit:
Stevomock said:
 The one that pops into my mind at the moment is Mexico Turn 11 where they always hit the inside wall when trying to let you by.
We've had a look at Mexico turn 11 and not seen the AI hitting a wall yet. Anyone got a video of this?

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Lozzy said:
Stevomock said:
 The one that pops into my mind at the moment is Mexico Turn 11 where they always hit the inside wall when trying to let you by.
We've had a look at Mexico turn 11 and not seen the AI hitting a wall yet. Anyone got a video of this?
Sorry. I checked it and I guess they don't. They only get on the inside grass and allows an easy pass for faster cars.

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Stevomock said:
Sorry. I checked it and I guess they don't. They only get on the inside grass and allows an easy pass for faster cars.
Thank you for taking the time to check. Much appreciated.

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