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Whew! I could get to complete the event just in time. 3rd!!!
Lost 2nd position twice, first time I punctured a tyre and the second time I had a trip down the mountain. No way I'm even close to catching Porkhammer, great driving man, and great driving everyone.
Ozores, we had exactly the same time in the first stage, what are the odds??

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Hmmm... I'm having issues keeping the 037 in check on long high speed corners, namely the back steps out and I can't do anything to keep it in check. Any (serious) tips would be much appreciated, as in everything, throttle control, brake management, how much steering input etc. The car obviously can go fast there but without me slowing down to snail speed, I just can't go through without spinning out.

Oh, and as to your question @Porkhammer .

Like Kev said, I was joking there. But my "hate towards elitism" comes mainly from the fact that I hate hypocrisy, which is what a lot of "sim elitists" are full of (not only them of course, it's everywhere). On the subject of assists for example, what I mean when I said "to each their own" was "Use what you like". In other words, if someone likes to drive without assists because he prefers that way, great. If someone drives without because "there's no skill in using them", not because that person actually enjoys without assists more... that's just stupid. Especially when a steering wheel user says that.

Why especially then? If someone talks about "skill in using something" that naturally means they want the most challenging option to show how much skill they have. Now how exactly a good steering wheel counts as a challenging option? If the game has properly implemented FFB, that is a massive assist then which makes life a lot easier, progressive brakes basically gives you ABS, and the very precision of the steering wheel is just OP in its nature itself. Comparing that to a keyboard which has none of that, makes steering wheel look like the easy mode option. That's why I have most respect not for the crazy fast aliens like you Pork (2nd place will have to do for you this time :p Though no one cares about this anyway) but for the #KeyboardWarriors like @Snaky115 that score high on the leaderboards still.

All of that brings me to where I started. Use what you like and don't be a hypocrite about it. If someone enjoys something, great, just don't make others seem worse because they use (or don't use at all) something different. Not everyone here are that impartial (I'm probably guilty of it in some points as well, though can't think of one now), though it's much better than on Steam forums for example ;)

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ATM still doing the second event - Driving, and while looking at my personal bests i have to wonder - how the hell did i set some of my times? I'm not even coming close to some of my old PB's for whatever reason.  Oh Shit that's Frauenberg in the rain NOO.

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Gather round and I'll tell you a tale of a time when the tarmac handling in this game didn't suck a complete bunch of anus.

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Yes, V2 tarmac with group B cars needs a complete rehaul by the feel of things. It doesn't feel remotely realistic in any way, shape, or form. This makes me sad.

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We need the V1 for tarmac back, I feel the same if the car is going sideways or straight, I have no idea if I lost grip at all.

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Somehow I missed this post - and the first event, of course. Is there still time to join in?

If yes: Daryl Willcox


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meh
I cant feel or understand and drive many of the new coverted V2 cars. Specially the 4x4 B´s

I had enough this week.. first, on another league with an RS200 was a nightmare to drive, just like the Metro.
On another league 70´s; pretty much the same.
Weak FFB (maxed values on driver and game and still very weak), stupid airtime, heavy lack of grip... I just can deal with it.

I know its the same for all, but now more than ever I wish the V1 physics back. I´m not getting any joy now with V2 physics. And I play for joy and entertainment... 

As I said many times, I prefer a arcady and fun game than a total simulator.. I dont spect Dirt Rally to be a hardcore simulator (it is not). Hopelesly it will never be a harcore simulator.

But something must be change with FFB and physics

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Second event is at Germany.

Maybe here I can put out some competitive times. I´ll try to remove butter from the tyres as much as I can before start driving xD

But I.m not very confident since the recent runs with RS200 were pretty confusing

@Procver
The first wasnt so bad because I did the 10 shakedown runs and managed to find better setup for the Metro. I started running at 85% .. no risky run at all, so I didnt suffer any incidents.

For the second stage I pushed a bit more, 90%. First airbone and scary moments come and did my first spin and hit a bush.

The third run was worse. I tried to push a bit more trying to find 95%..but I entered in pinball mode and crashed in every single segment of the stage. I felt pretty confused and unconfortable with the car and its reactions (airtime in rebounds was killing me)

On stages 4 and 5 I just lost any connection with the car and I was unable to make any sane driver time

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Right, after sleeping i can finally type! I set my time at 3 AM in the morning just so my mind stops asking for Pizza and Cookies.

So, yeah - cocked up the first stage, lost 4 seconds compared when i was testing my Manta tarmac setups in custom event. Everything else except the very slow Freuenberg went smoothly. It's a Manta, so not competing for any top honours i suspect, probably less than Greece - the Metro will really show its top speed now for people that can control it.

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Yes, V2 tarmac with group B cars needs a complete rehaul by the feel of things. It doesn't feel remotely realistic in any way, shape, or form. This makes me sad.
When it comes to Group B, I agree (at least the 4WD). It's like the issue you found in other classes is multiplied by something close to infinity. Not a single setup I found makes it any better, which is the case with other classes. Good setup made the 2000s really nice to drive on tarmac, R4 as well (Evo X with proper setup on Monte is a joy) and so on and so forth.
YoMrWhite said:

Somehow I missed this post - and the first event, of course. Is there still time to join in?

If yes: Daryl Willcox

As soon as the League page will start to work I'll add you.

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OzoreXS said:
meh
I cant feel or understand and drive many of the new coverted V2 cars. Specially the 4x4 B´s

I had enough this week.. first, on another league with an RS200 was a nightmare to drive, just like the Metro.
On another league 70´s; pretty much the same.
Weak FFB (maxed values on driver and game and still very weak), stupid airtime, heavy lack of grip... I just can deal with it.

I know its the same for all, but now more than ever I wish the V1 physics back. I´m not getting any joy now with V2 physics. And I play for joy and entertainment... 

As I said many times, I prefer a arcady and fun game than a total simulator.. I dont spect Dirt Rally to be a hardcore simulator (it is not). Hopelesly it will never be a harcore simulator.

But something must be change with FFB and physics
Sorry but i disagree with this. Having not played it for over a month with the wheel, the few hours I spent on it last night was a revelation and an absolute joy. Ok I've not driven the Group B cars yet, and the jumps in Finland are still OTT but the Tarmac physics I feel are a big improvement to what a last played and the gravel physics are still good. It's probably the most fun I've ever had in a racing game. The FFB on the Thrustmaster is really really good too. 

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Sorry but i disagree with this. Having not played it for over a month with the wheel, the few hours I spent on it last night was a revelation and an absolute joy. Ok I've not driven the Group B cars yet, and the jumps in Finland are still OTT but the Tarmac physics I feel are a big improvement to what a last played and the gravel physics are still good. It's probably the most fun I've ever had in a racing game. The FFB on the Thrustmaster is really really good too. 
Well, have a spin in the Metro. If you still stick with this opinion afterwards then you don't really know how a car acts on tarmac. :P

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YoMrWhite said:

Somehow I missed this post - and the first event, of course. Is there still time to join in?

If yes: Daryl Willcox

As soon as the League page will start to work I'll add you.
Thank you! Looking forward to crack the top 23 or so...

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OzoreXS said:
meh
I cant feel or understand and drive many of the new coverted V2 cars. Specially the 4x4 B´s

I had enough this week.. first, on another league with an RS200 was a nightmare to drive, just like the Metro.
On another league 70´s; pretty much the same.
Weak FFB (maxed values on driver and game and still very weak), stupid airtime, heavy lack of grip... I just can deal with it.

I know its the same for all, but now more than ever I wish the V1 physics back. I´m not getting any joy now with V2 physics. And I play for joy and entertainment... 

As I said many times, I prefer a arcady and fun game than a total simulator.. I dont spect Dirt Rally to be a hardcore simulator (it is not). Hopelesly it will never be a harcore simulator.

But something must be change with FFB and physics
Sorry but i disagree with this. Having not played it for over a month with the wheel, the few hours I spent on it last night was a revelation and an absolute joy. Ok I've not driven the Group B cars yet, and the jumps in Finland are still OTT but the Tarmac physics I feel are a big improvement to what a last played and the gravel physics are still good. It's probably the most fun I've ever had in a racing game. The FFB on the Thrustmaster is really really good too. 
I dont know man, I have a Logitech´s Driving Force GT.
Try Metro at Greece... and take your own conclusion.

I have no problem at all iwth other car classes: R4, 20XX, 60´s, 80´s...
but I find pretty tricky to drive 70´s and GrB 4x4.

Or maybe I just need holydays :sweat: 

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The 70s I found last night to be mega fun, especially the Mk2. Will try the Metro on Tarmac when I get home, but what sort of physics are you lot expecting? AC style?

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The 70s I found last night to be mega fun, especially the Mk2. Will try the Metro on Tarmac when I get home, but what sort of physics are you lot expecting? AC style?
We're not expecting Assetto Corsa - but we're expecting V1's movement with V2's grip loss. You just can't defend V2's movement if you're even feeling remotely serious about this title. They just glide around and on the replays alone, with any V2 car, they look extremely unnatural. Granted, the feeling was somewhat improved not long ago, at least in the 80's cars - but on replays it's still just gliding. Note that I'm saying gliding - this doesn't mean sliding, which is a completely different matter. I'm happy with sliding, but all this gliding like hot butter in a frying pan is a major step backwards compared to V1.

EDIT: Silly me, ji1 described the movement perfectly: hovercraft. That's why the cars look so disconnected from the road and undramatic in replays.

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I've only driven 2 cars on the Tarmac and that's the Evo X and the C4. The Evo X felt quite good, but the C4 did feel a bit off and very understeery, but that could've been my setup I don't know. 

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The sensation of understeer isn't the problem. It's the hovercraft feel and look of the cars on tarmac that bothers me personally, and the sensation of always being in a constant slide even though the car isn't even sliding, and shouldn't be physically able to be as sideways as it is in some corners... without sliding. Once this gliding is gone, it's a huge step forward.

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I can honestly say I didn't experience that feeling last night. What cars do you find the worst for it at the moment?



sorry for taking this thread wayyyyyy OT!

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Yeah, overcraft is the overall word to the describe what I feel.

And for god shake, I dont want AC FFB in dirt rally :lol: 

I just need the actual but much harder, just like it felt on V1´s

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I can honestly say I didn't experience that feeling last night. What cars do you find the worst for it at the moment?
Definitely the Metro, but the Stratos is pretty bad as well - but all V2 cars suffer from the hovercraft disease on tarmac basically. I may sound like a cd stuck on repeat now, but the tarmac replays doesn't make me think "oh hells yes. Dirt Rally" anymore. It's only "oh hell no. Colin McRae Rally" now.

Oh and a prime example of how broken V2 is on tarmac - all precision driving has vanished. The haybale chicanes on some of the stages in Germany is an excellent way to demonstrate this. Pick a car, any car, as long as it has V2.

Real life rallydrivers in Germany's approach to tight haybale chicanes: Slow down to the desired speed, quick tug right-left,right on the wheel, and they're through. This was also the procedure with V1 physics in Dirt Rally.

Now do it with V2. Brake, brake... braaake! turn right veeeery early, left (and hope the bum doesn't glide places where you don't want it), and then right (and hope the bum doesn't glide places where you don't want it). Yes - glide. There is no actual sliding going on.

I think that's what bothers me the most about V2 tarmac - all precision driving = gone.

Here's a replay of an old daily with the Abarth on Kreuzungsring - with V1 physics. The haybale chicanes are right at the start. Try doing this with V2:

(also please note car movement is affected by bumps in the road) <3

https://www.youtube.com/watch?v=3bHA844bYEI

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Some of the cars i definitely don't push on tarmac - Both 2010's, Metro, and sometimes 2000's. Metro is such an outlier for me in the Group B 4WD class, don't know why.

The Germany chicanes, those are really nightmarish, i don't necessarily glide, but man they are unresponsive in those.

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I get some pretty bad crabbing action in most cars on tarmac. It's the main reason why I dislike Monte Carlo half the time, because unlike Germany you don't have much margin for error, with the cliff face and the cliff edge either side of the road. When hammering down a straight** it starts to give me this floating sensation, and it puts me right off. 

** non-icy sections of road 

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