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DiRT Rally - Found a Winter Wonderland/Version 1.0 bug? Post it here!

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wrong voice in all rally.
..also many directions and number of curves (not in this video)
example:
https://youtu.be/8LJhkAGla98

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If my pedals are vibrating when I pause or exit etc. they continue to vibrate forever, or until I make them vibrate some other way, not sure if this affects other vibrations too.

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If my pedals are vibrating when I pause or exit etc. they continue to vibrate forever, or until I make them vibrate some other way, not sure if this affects other vibrations too.
It's a bug with all vibrations I believe. My controller gets stuck vibrating quite frequently too.

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More like small improvements rather than bugs:
- Damage model is quite good, but still is very permissive in my opinion
- Some cars such as the Lancia Stratos have the dashboard speedos scaled in MPH, when the dials should indicate KPH
- I wish all the dials and bulbs on the vehicles actually gave live readings on the engine status
- Please make add-ons such as liveries and driver and co-driver skins available via Steam Workshop
- As someone mentioned before, there's some trouble from the sometimes launching itself in window mode

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- Please make add-ons such as liveries and driver and co-driver skins available via Steam Workshop
This can't happen via the workshop. Legal reasons.

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Have the i20 physics had a small miscalculation?  Seems top heavy as we can literally roll the car on any gravel stage with a '4' or faster corner, without actually provoking it with a verge etc. It's as bad as 'puncture-gate' :)

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New Bugs:

-> The Update broke my control saving... again like first months of EA...
Everytime i start the game i need to set up my wheel again -_- with all the settings, that's really annoying. Thought it's solved, but seems like im wrong. It doesn't save the keybindings.

-> Codriver Audio voice + signs are not synchronal at the Track "Germany, Kreuzberg". Game shows next corner sign like "2 right" and Codriver already says the next next corner "5 left", this means you can't trust only the audio and need to look everytime at the HUD signs what's next. But it's also really confusing because you expect the next one to be 5 left und suddenly you crash into a rock...
Tried to tinker around with earlier/later voice in options but didn't helped at all, still not synchronous. Best is to drive only by sight and forget the codriver it only mess your drive flow up.
Only happened on the second (rain) and last stage (night) of today's subaru 1995 challenge, all other tracks are fine. Dunno why.

-> Got serveral Blue screen's since the new Winter update. Didn't happend at EA so it's a new phenomenon.
Sometimes, after i finished a World Cup/ Online Cup game crashes with blue screen, need to kill dirt exe with task manager, steam want's to update sth of dirt but fails. Seems like a saving bug to me, maybe steam wants to update game data in cloud while game runs? No idea, but it's a new bug since update.


Not Bug but really really annoying:

Rain kills game performance. If a stage is rainy like todays subaru challange or random rally cross stage i can give up at the start, cuz game runs sometimes only with ~10 fps - suddenly firing up to ~40 fps, this results in diffrent game speeds with lack of control. Very difficult to brake into corners with the right speed when suddenly fps go up und you're faster then expected = kisses stuff with your car.
Normally, without rain i play with medium settings some of them even high (1080p) and have constant 35 fps and i also play Battlefield 4 with medium settings 1080p with ~40-50fps.
When i need to drive a rain stage, i reduce the settings to the lowest possible in the menu but i still has this horrible frame rate, look's like the fan isn't even powering up like in BF4 probably isn't even using the full power of my system, game looks in all the lowest settings like colin mcrae rally and i still have the performance of a potato!!! Don't know what's the problem but it's not cool to drive a good cup and lose it because of this performance problem. Game is already difficult enough. Like i said i can't reduce settings any more and my system got enough performance for sure. (BF4, Paracel Island's 40fps with storm 1080p)
System: i5 + 765m GTX, 4GB RAM, SSD, Win 7 64Bit, maybe not the best but good enough.


Conclusion:

If I could I would prefer to roll back to the rally cross update, no bugs for me (except the rain problem) and better overall experience. I mean the new tracks are nice (finland/sweden) but bluescreen, saving bug, confusing voice are major drawbacks in my opinion.
But i still like/love the game and appreciate your work and community work, that's why im still playing it and giving feedback.
Hope you can solve these things and I wish a nice day.

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AMGSLS said:
Rain kills game performance.
High weather setting results in better fps than low for many people, myself included—I get about +5 fps with weather on high, and I have a 750m GT. You can try that if you haven't already. 

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Hi all ,

I have a problem with the new Sweden rally.
 Remember months ago when there were some crakling sound on Wales and Greece for some users,? Especcialy the ones using a Realtek ssoundboard? Well that was fixed but now i have it AGAIN on the Sweden rally.

Crakling Sound , not even hearing the co pilot well.....It only happens when the car goes on the tarmac without snow on it...when it enters snow on the tarmac its all Fine.....but when theres no snow on the ground its starts happening.

Please fix this again like you did last time.
Thks

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A couple things I've notice don't know if it's just me or what, but...

I understand in Sweden there's changes in surface conditions and hence changes in grip. But the snow covered parts where it's a bit slippy, why is the steering become extremely sensitive compared to the other parts? I would think more grip = more sensitive steering, less grip = less sensitive steering.

Also in Sweden, times when brush up against the snow banks on the side, even after you make it out and stabilize the steering, it still feels like you're being pulled to the side, as if you're still in contact with the bank.

These are just some things I've noticed, if they're correct or not, thought I'd put it out there to hear what others say.

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function9 said:
I understand in Sweden there's changes in surface conditions and hence changes in grip. But the snow covered parts where it's a bit slippy, why is the steering become extremely sensitive compared to the other parts? I would think more grip = more sensitive steering, less grip = less sensitive steering.
In Sweden, the cars have proper, narrow and spiked snow tyres. These actually grip better on snow/ice than they do on the gravel sections.

This is referenced with the achievements "Your tyres are built to really dig into the ice", "It's almost easier when the conditions stay icy so the grip levels are consistent" and "The gravel can wear away the studs on your snow tyres"

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Somehow my car's shadow was a rentgen for textures in daily few minutes ago.
Here are screenshots:


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Custom Event vs Personal Best Time is saving time as a stage time even when you don't finish it. Step to reproduce:

Complete an event in Custom Rally > Personal best
Restart it.
Save and quit after starting.
Go into Custom Rally - loading screen will show you the time that you quit the stage with and not the personal best in that stage.
It's also ommiting all PB on stages that were set before.

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Bushes made of concrete are terrible. If it's not possible to make them realistic then at least make them not destroy car lights at low (20-40km/h) speeds. Even better would be if they didn't destroy car parts at all at any speeds, but just slowed them down massively.

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EddDragn said:
Let's look on the speed of Clubman Bots (so called AI):



Guys, are you seriously? :o :|
Not sure what it is about, the Clubman AI being too fast? Or the avg. speed in Sweden?

The swedish stages are quite fast, and, proper iced road, with good studded tyres, gives more grip than gravel ^^,

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I'm aware of the type of tires that are being used in Sweden. How that's relevant I don't know as it's not as if I'm selecting the wrong tires in game. Stating what tires are being used doesn't somehow make the lack of grip go away. Are you saying this

https://www.youtube.com/watch?v=490qQ-6Sah4

has more grip than this?

https://www.youtube.com/watch?v=rVgw8dBdYM8

Cause it tells me otherwise, along with the lighter FFB in the snow covered sections as well as the sliding.


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No, he's saying that because of the type of tyre being used, you'll find more grip on icy/snowy sections than you will on the gravel sections.

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function9 said:
I'm aware of the type of tires that are being used in Sweden. How that's relevant I don't know 

You said
function9 said:
I understand in Sweden there's changes in surface conditions and hence changes in grip. But the snow covered parts where it's a bit slippy, why is the steering become extremely sensitive compared to the other parts? I would think more grip = more sensitive steering, less grip = less sensitive steering.
Your wording there isn't especially clear on exactly what you're trying to say.
I read it as you saying the steering is more sensitive on snow, meaning you feel you have more grip but you think it should be more slippy.
Well, because of using proper snow tyres, you actually should have more grip on the snow/ice than you do on the gravel. The tyres don't work properly on gravel. 

So be more clear on what you're saying.
Are you saying you feel like you have more grip on snow, or more grip on gravel?

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Maybe we're getting our terms mixed here, cause something isn't getting across. Look at the videos. First video = snow covered, second video = gravel.

I'm saying the sections of the stage like in the first video have less grip. But for some reason, the steering is hyper sensitive in those sections. Compared to the sections like in the second video where there is more grip. I would think the steering would be more sensitive in the areas like in the second video and less sensitive in areas like the first video. But that's not the case. Everything about how the car behaves/handles and the FFB is telling me the sections like in the first video have less grip than those in the second video, except for the steering.

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Myrvold said:
EddDragn said:
Let's look on the speed of Clubman Bots (so called AI):



Guys, are you seriously? :o :|
Not sure what it is about, the Clubman AI being too fast? Or the avg. speed in Sweden?

The swedish stages are quite fast, and, proper iced road, with good studded tyres, gives more grip than gravel ^^,
Yep, its about avg. speed of Clubman AI.

Sweden grip is higher than Greece grip. But Greece stages are much wider than Sweden!
Sweden grip isn't noticeable higher then Wales grip.

Imho, Greece and Wales is easier.

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