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Strict Corner Cutting Rules

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Quite simply, strict corner cutting needs to be scrapped. Full stop!. There's simply no common sense or logic to it, there can't be, so there's no valid argument to keep them in. Say I lose the braking point and lock my tyres trying to recover the mistake, going straight on, cutting the corner by inches or another car bumps me off resulting in a cut of a corner, I get a penalty even though I've already lost time. Penalties were fine with the day 1 patch, or at least as good as they were gonna get. So why mess with them?. No doubt, strict corner cutting needs to go as there's zero logic to them to justify their inclusion.
So, why don't you just turn the strict corner cutting rules off?

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Zeo said:
While I have no problem with strict corner cutting and this is the first time I've played the game since the new patch, my issue is, going off track and getting a 3 second time penalty for;
  1. Avoiding a collision even if you get off the gas.
  2. Pushing the limit and taking more kerb on the exit and slipping off the track limit while trying to correct the car by applying more or less power.
It's all very well having this system but the Race Director needs to be able to tell the difference between someone deliberately cheating and those who are either trying to avoid a collision or pushing in a race, I was Tippie-Toeing during qualifying just to set a quick lap and 10 seconds off the pace and I've never before had 30 seconds worth of penalties in one race for pushing to the limit before.

I just crashed the car in the end and gave up.

If this is what is to come in 2016, I might just avoid it (I've got 2010-2015), the Race Director has no Consciousness of what's going on and why that player or A.I. Driver did what they did, it's just programmed to know that was wrong and to  give a penalty to someone even if it's an innocent mistake.
Maybe you just need to drive better. I did a test race with strict rules at Australia a few days ago to help out a league I'm involved with, and I was able to post a 1:23.9 in qualifying without any warnings or invalidations. In the race I also had no warnings, and I was pushing to the max with a fastest lap in the low 1:25s. Having to "tippie-toe" 10 seconds off the pace to get a valid lap suggests that normally you must just cut across the kerbs at every apex.

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Quite simply, strict corner cutting needs to be scrapped. Full stop!. There's simply no common sense or logic to it, there can't be, so there's no valid argument to keep them in. Say I lose the braking point and lock my tyres trying to recover the mistake, going straight on, cutting the corner by inches or another car bumps me off resulting in a cut of a corner, I get a penalty even though I've already lost time. Penalties were fine with the day 1 patch, or at least as good as they were gonna get. So why mess with them?. No doubt, strict corner cutting needs to go as there's zero logic to them to justify their inclusion.
So, why don't you just turn the strict corner cutting rules off?
Im in the middle of Pro Season Mode, can't do it

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Quite simply, strict corner cutting needs to be scrapped. Full stop!. There's simply no common sense or logic to it, there can't be, so there's no valid argument to keep them in. Say I lose the braking point and lock my tyres trying to recover the mistake, going straight on, cutting the corner by inches or another car bumps me off resulting in a cut of a corner, I get a penalty even though I've already lost time. Penalties were fine with the day 1 patch, or at least as good as they were gonna get. So why mess with them?. No doubt, strict corner cutting needs to go as there's zero logic to them to justify their inclusion.
So, why don't you just turn the strict corner cutting rules off?
Im in the middle of Pro Season Mode, can't do it
Only 2 options, then. Start a new season, or try to get used to the strict rules.
Funny thing is, after I've turned on the strict corner cutting rules, I actually got faster on most tracks. Probably because I was way more aware of the corners, how to take them, etc.

(Mind you, the Ascari chicane still awards me with the occasional warning.)

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Same here. I drive more focussed and actually get better times. It still is however a long learning curve working your way back up from TC set to full to no TC at all. But I want the game to be as realistic as possible and that means no TC.

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Quite simply, strict corner cutting needs to be scrapped. Full stop!. There's simply no common sense or logic to it, there can't be, so there's no valid argument to keep them in. Say I lose the braking point and lock my tyres trying to recover the mistake, going straight on, cutting the corner by inches or another car bumps me off resulting in a cut of a corner, I get a penalty even though I've already lost time. Penalties were fine with the day 1 patch, or at least as good as they were gonna get. So why mess with them?. No doubt, strict corner cutting needs to go as there's zero logic to them to justify their inclusion.
So, why don't you just turn the strict corner cutting rules off?
Im in the middle of Pro Season Mode, can't do it
Only 2 options, then. Start a new season, or try to get used to the strict rules.
Funny thing is, after I've turned on the strict corner cutting rules, I actually got faster on most tracks. Probably because I was way more aware of the corners, how to take them, etc.

(Mind you, the Ascari chicane still awards me with the occasional warning.)
My point is we want something that feels realistic and its far from that. I just did a 50% race and once again, almost half the AI drivers got penalties and its the norm!. 9 out of every 10 penalties I get are the result of an AI driver driving me off the road meaning I'll cut a chicane (ie first or 2nd chicane at Monza). As for starting a new season, wouldn't I just get the same again?. Pro Season Mode looks dead, IMO .

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@Lozzy   @jennyannem       We use strict rules on our league as we "generally" like the fact it stops "creative lines" been taken. However, we basically ignore the time penalties at the end of the race because they can be ridiculous. 5 and 10 second penalties handed out for inexplicable reasons, even some of the 3 second ones are draconian (you may gain a tenth by hitting the apex too much but end up with a 3 second penalty). The whole thing serves us well though by restraining people and you run the risk of being disqualified. So, just a thought but it would be good to add an option for strict settings to allow/ignore time penalties for the actual race. Obviously a proper working system would be better where penalties are consistent, along with the rules and the car punished for "off roading" but still, as it is at the moment this is what we are doing, but its a pain.

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KevRusski said:
@Lozzy   @jennyannem       We use strict rules on our league as we "generally" like the fact it stops "creative lines" been taken. However, we basically ignore the time penalties at the end of the race because they can be ridiculous. 5 and 10 second penalties handed out for inexplicable reasons, even some of the 3 second ones are draconian (you may gain a tenth by hitting the apex too much but end up with a 3 second penalty). The whole thing serves us well though by restraining people and you run the risk of being disqualified. So, just a thought but it would be good to add an option for strict settings to allow/ignore time penalties for the actual race. Obviously a proper working system would be better where penalties are consistent, along with the rules and the car punished for "off roading" but still, as it is at the moment this is what we are doing, but its a pain.
I'd even go further regarding the penalties. I'll give an example. A Pro Season race at the COTA in the USA, half a dozen laps in, I happen to get my line a touch wrong thru turn 18 and cut part of the corner by a matter of inches, I didn't even cut the apex, so the time I gained was literally zero yet without any prior warnings, I got nailed with a 3 sec penalty. I'd rather have the normal corner cutting rules and race cleanly as the strict rules have zero logic to them and I get annoyed with people that just tell me to get used it because.... why should I get used to something that just doesn't work?!.

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KevRusski said:
@Lozzy   @jennyannem       We use strict rules on our league as we "generally" like the fact it stops "creative lines" been taken. However, we basically ignore the time penalties at the end of the race because they can be ridiculous. 5 and 10 second penalties handed out for inexplicable reasons, even some of the 3 second ones are draconian (you may gain a tenth by hitting the apex too much but end up with a 3 second penalty). The whole thing serves us well though by restraining people and you run the risk of being disqualified. So, just a thought but it would be good to add an option for strict settings to allow/ignore time penalties for the actual race. Obviously a proper working system would be better where penalties are consistent, along with the rules and the car punished for "off roading" but still, as it is at the moment this is what we are doing, but its a pain.
I'd even go further regarding the penalties. I'll give an example. A Pro Season race at the COTA in the USA, half a dozen laps in, I happen to get my line a touch wrong thru turn 18 and cut part of the corner by a matter of inches, I didn't even cut the apex, so the time I gained was literally zero yet without any prior warnings, I got nailed with a 3 sec penalty. I'd rather have the normal corner cutting rules and race cleanly as the strict rules have zero logic to them and I get annoyed with people that just tell me to get used it because.... why should I get used to something that just doesn't work?!.

I`d agree but sadly on "normal" there are too many borked non penalties where you can stroll straight across a chicane saving you a second without any punishment what so ever.

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KevRusski said:
KevRusski said:
@Lozzy   @jennyannem       We use strict rules on our league as we "generally" like the fact it stops "creative lines" been taken. However, we basically ignore the time penalties at the end of the race because they can be ridiculous. 5 and 10 second penalties handed out for inexplicable reasons, even some of the 3 second ones are draconian (you may gain a tenth by hitting the apex too much but end up with a 3 second penalty). The whole thing serves us well though by restraining people and you run the risk of being disqualified. So, just a thought but it would be good to add an option for strict settings to allow/ignore time penalties for the actual race. Obviously a proper working system would be better where penalties are consistent, along with the rules and the car punished for "off roading" but still, as it is at the moment this is what we are doing, but its a pain.
I'd even go further regarding the penalties. I'll give an example. A Pro Season race at the COTA in the USA, half a dozen laps in, I happen to get my line a touch wrong thru turn 18 and cut part of the corner by a matter of inches, I didn't even cut the apex, so the time I gained was literally zero yet without any prior warnings, I got nailed with a 3 sec penalty. I'd rather have the normal corner cutting rules and race cleanly as the strict rules have zero logic to them and I get annoyed with people that just tell me to get used it because.... why should I get used to something that just doesn't work?!.

I`d agree but sadly on "normal" there are too many borked non penalties where you can stroll straight across a chicane saving you a second without any punishment what so ever.
I'd rather have "normal" and race cleanly than a system that is so clearly broken and doesn't give you a split second to negate any advantage gained, even if its less than a tenth, before it slams an unrealistic 3 or 5 sec penalty for either an honest mistake or an AI car booting you off, laughing and pointing fingers as it drives past. When league racers ignore time penalties, it tells me my fellow racers also think its broken. Its not difficult to just race cleanly and honestly, is it not?

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I just got game and spend more time cutting corners on the roof of my car, so I guess I can't expect not to get penalties

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@GpClub they are all on track? Even the Ferrari but only just! 
You didn't get my joke! =)
If you play online league and make a corner like the ones in the picture above, you will get a warning or directly a penalty. When i play offline, without going on the kerbs, i win because the LEGEND AI will be slower of 2 seconds. When i play online, with racers better than me, i should find the limit and the cut is very easy. If i only think to make a corner loke in the picture, i will get a penalty... This is the joke... 

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GpClub said:
@GpClub they are all on track? Even the Ferrari but only just! 
You didn't get my joke! =)
If you play online league and make a corner like the ones in the picture above, you will get a warning or directly a penalty. When i play offline, without going on the kerbs, i win because the LEGEND AI will be slower of 2 seconds. When i play online, with racers better than me, i should find the limit and the cut is very easy. If i only think to make a corner loke in the picture, i will get a penalty... This is the joke... 
I dont think it's as bad as the pics you posted, the system is harsh but offline I thought I hadn't cut and got a penalty but with the benefit of a replay I can see I'm over by a very small margin. There are some glitches corners I believe but generally it's consistent. 
Plus the car limits are wrong, it currently works from the middle of tyre not the edge which isn't helpful. 
I agree with the previous posts where it's a good thing to keep but have an option where it's doesn't penalise but records the cut in the incidents list at the end. At least then persistent cutters can be penalised post race by league admins. 

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I haven't read every comment due to there being 15 pages of them when I leave this comment but surely the easiest way to have a harsh corner cut system and have less instances where people call BS, is to surely have harder, more realistic kerbs.

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mhutch1 said:
Zeo said:
While I have no problem with strict corner cutting and this is the first time I've played the game since the new patch, my issue is, going off track and getting a 3 second time penalty for;
  1. Avoiding a collision even if you get off the gas.
  2. Pushing the limit and taking more kerb on the exit and slipping off the track limit while trying to correct the car by applying more or less power.
It's all very well having this system but the Race Director needs to be able to tell the difference between someone deliberately cheating and those who are either trying to avoid a collision or pushing in a race, I was Tippie-Toeing during qualifying just to set a quick lap and 10 seconds off the pace and I've never before had 30 seconds worth of penalties in one race for pushing to the limit before.

I just crashed the car in the end and gave up.

If this is what is to come in 2016, I might just avoid it (I've got 2010-2015), the Race Director has no Consciousness of what's going on and why that player or A.I. Driver did what they did, it's just programmed to know that was wrong and to  give a penalty to someone even if it's an innocent mistake.
Maybe you just need to drive better. I did a test race with strict rules at Australia a few days ago to help out a league I'm involved with, and I was able to post a 1:23.9 in qualifying without any warnings or invalidations. In the race I also had no warnings, and I was pushing to the max with a fastest lap in the low 1:25s. Having to "tippie-toe" 10 seconds off the pace to get a valid lap suggests that normally you must just cut across the kerbs at every apex.
I've pretty much got all but one achievement so would like to consider myself a sensible player, I like to push to the limit, that's what F1 is all about and sometimes I will admit I go over the limit but since posting my previous comment, I am improving with this rule, however I still say that the AI Race Director needs some educating on what is wrong .e. cheating by corner cutting and what was an innocent mistake i.e. cutting a corner to avoid an accident or pushing to hard that you try to correct a slip on the entrance/middle/exit kerbs but end up going off the track.

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