Jump to content
Christmas Period - Codemasters Staff and Support Read more... ×

Archived

This topic is now archived and is closed to further replies.

F1 2016 IDEAS

Recommended Posts

Hello all here are most of my ideas for the new F1 2016 game next year:

CAREER MODE
I would love it if they not only bring back the whole Career Mode, but improve on it and here is how I think they should improve it on:
Damage - Needs improving massively (if your front wing touches the AI tyre then that could leave to a puncture and break off a price of your end plate also I think if you by any chance happen to smash into the wall or barriers or something I would love it to have loads of bits and pieces shred off like Robert Kubica' s
crash at Canada)

Realism -
Car Launches at the start of each season - basically this is where you see how each team's progression as they try to get even better in car performances so like each team's cars will have different style noses and front wings also slightly different liveries this would step even further to realism at the highest peak
Safety Car, (aswell you do a couple laps while marshals clear up the dabrey you see marshals also)
Engine Blowouts (AI and/or yourself, see is a load of smoke if a huge blowout and maybe see some fire)
Team Mate fallouts (This will show you how aggressive your team mate is towards you and see his reaction on the interviews)
Interviews (on the grid and off),
 Formation Lap (also when it's race day you can drive out your garage and test your tyres on the way to your grid positions),
Damage,
End of race Celebrations(When you finish a race you can drive to the cardboard in the pit lane and choose a celebration when you get out your car),
 when you crash into the barrier it leave a dent in the barrier especially on the tyre walls also,
Team Car Developments throughout seasons - So let's say the 1st season you do well and so you would want your team and your car even better as seasons go on so you help your team along with your team mate in trying to get the best design and the best aero performance to get to the constructers title and drivers.
commentary - Saying more stuff basically and have more in depth with everything and maybe have like a teds notebook after each race to see what pundits know bout each team's cars. 

Customisation -
 Make and Create your driver and his or hers destiny in becoming an F1 legend and make a name for yourself on newspapers and social media, make your number and choose a design of your number so it appears on your car and helmet for the End of Race Celebrations, 
Customise your own helmet of course you can't during the current season but once every season at the start 

Bonus Content -
Bring back classic cars but even more everything from the 70's all the way to the 2008 cars and drivers I always love playing the old cars they are awesome so I would love it if it returned but with even more cars and stars instead of the previous season in F1.


Also in Career Mode I would like more involvement while your racing, to the pit wall like when you won a race they say to you on your radio well done you are the world champion and all that and the to cameras on them for a bit seeing them celebrating or if you just lost to your team rival you be upset on the wall

also if this is implemented I would like to see the actual faces like Christian Horner, toto Wolff and all that jazz
adding to that maybe a create your own race track - so in career mode or any mode you can create your own locations whether it's in Wales, Briton USA Africa, Spain,Argentina,France, and so on we're you can add how many corners you want and how many grass and gravel and spectators and so on so you can add to the calendar how many of your own tracks you want in the career mode which would be fun to do because you would not want the same tracks every season you want something different and also it being more fun to it so that's a great thing to add 


all opinions are welcome as always and drop some of your ideas down if you want.  





Share this post


Link to post
Share on other sites
Place the game started from the pit, in the garage, then the whole team work, then lap presentation, until the formation of the grid in positions (if you do not behave properly, penalty),  let the player do that (if the player do not jump this step, but if wants, put the possibility, for those who are simulator player).

Place the possibility of a false start (and penalty by start jump).

The entire team of journalists rushing to the formation lap.
Show team with winch, for example, working when the Safety Car is on track (clearing the track, or towing a car).
No more ghosts, not even when the opponent abandoned the race. (In race)

End up with that ghost car when the player is disqualified. Just finish the race. End too with all kinds of autoplay. (player)

Improve opponents (CPU), because they can barely dodge a car crossed the track. They spin the wheel of an indecisive way from one side to the other, to try in luck, out of the situation. Improve the intelligence of opponents pilots.

Allow all (let the car 100% manual everywhere), but also penalize all wrong (when people take advantage of the freedom to take undue advantage).
Figurants more real (with realistic faces), and more excited. (more live environment)
The sound of the fans
Dynamic weather

Celebrations specials, characteristic of each pilot.

Car floor sparkle, scraping the ground.

Damage more realistic car. With logic physics (cars more sensitive to damage).

Realistic Radio Conversation between team and pilot.

Greater distance image field charging. (In F1 2015 sometimes you can tell the scenery carrying still by far).

When Gearbox is "Manual and Suggested" (which shows the best gear for the corner) and my camera is in the cockpit, not show the suggestion gear. This does happen in F1 2015 (in cockpit cam). In cockpit cam, the gears and speed are showing through the steering own wheel, but no show gears "Suggested" and DRS indicator. Like in others cameras. Should appear on the HUD, even without showing complete HUD (with speed and gears).

Improve interface for car setup.

Improve the appearance of the pilots.

Improves the environment, especially the nocturnal circuits, such as buildings, for example.

Fix the bug: the car hit front, the beak, tip to the ground, and enters in the asphalt
(do not allow the car exceeds the floor or flies very high).

Ghost car, transparent, just close, if hit, go inside (ghost car), otherwise drive "ghost" of the best around, normal, 100% opaque, in a smooth transition throug of distance (In Time Trial).

When the car cross the finish line, do not let it manually, let the player who gets to the paddock for celebration.

Share this post


Link to post
Share on other sites
Dirt Rally audio people did good job creating the sense of the cars engines sounds under stress, struggling, and wobbling, upon launch.  This element must be added to F! games !

Share this post


Link to post
Share on other sites
One small improvement idea for pit stops. Within a team, the car that is in front during the race is supposed to get the first option to pit. However, in the game that often doesn't happen. That would be a good added detail, and a potential way to potentially put your teammate at a disadvantage by having him run an extra lap on old rubber.

Also, someone mentioned above improving the car set up interface. One way to do that is to make it more interactive. For example, when setting tyre camber, how about a call up screen that highlights the camber of the tyre and how it changes. This may be difficult as the changes are minute, but would be helpful. 

Finally, on the setup note, I wouldn't mind if the tablet hand over animation was done away with. When I push to enter the setup, just bring the screen up immediately rather than seeing the engineer hand over the tablet again and again and again. 

Share this post


Link to post
Share on other sites
krawlx said:
One small improvement idea for pit stops. Within a team, the car that is in front during the race is supposed to get the first option to pit. However, in the game that often doesn't happen. That would be a good added detail, and a potential way to potentially put your teammate at a disadvantage by having him run an extra lap on old rubber.

Also, someone mentioned above improving the car set up interface. One way to do that is to make it more interactive. For example, when setting tyre camber, how about a call up screen that highlights the camber of the tyre and how it changes. This may be difficult as the changes are minute, but would be helpful. 

Finally, on the setup note, I wouldn't mind if the tablet hand over animation was done away with. When I push to enter the setup, just bring the screen up immediately rather than seeing the engineer hand over the tablet again and again and again. 
Add to that, setups saved per track like it used to be, instead of one long list covering all tracks.

Share this post


Link to post
Share on other sites

×